The Heritage of Shannara (27 page)

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Authors: Terry Brooks

BOOK: The Heritage of Shannara
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They were still several dozen yards from the water's edge when Cogline brought them to a halt, both hands lifting in caution. “Stand fast, now. Come no closer. The waters of the Hadeshorn are death to mortals, poison to the touch!” He crouched down and put a finger to his lips as if hushing a child.

They did as they were bidden, children indeed before the power they sensed sleeping there. They could feel it, all of them, a palpable thing that hung in the air like wood smoke from a fire. They remained where they were, alert, anxious, filled with a mix of wonder and hesitancy. No one spoke. The star-filled sky stretched away endlessly overhead, canopied from horizon to horizon, and it seemed as if the whole of the heavens was focused on the valley, that lake, and the nine of them who kept watch.

At last Cogline lifted from his crouch and came back to them, beckoning with birdlike movements of his hands to draw them close about him. When they were gathered in a knot that locked them shoulder to shoulder, he spoke.

“Allanon will come just before dawn.” The sharp old eyes regarded them solemnly. “He wishes me to speak with you first. He is no longer what he was in life. He is just a shade now. His purchase in this world is but the blink of an eye. Each time he crosses over from the spirit world, it requires tremendous effort. He can stay only a little while. What time he is allotted he must use wisely. He will use that time to tell you of the need he has of you. He has left it to me to explain to you why that need exists. I am to tell you of the Shadowen.”

“You've spoken to him?” asked Walker Boh quickly.

Cogline said nothing.

“Why wait until now to tell us about the Shadowen?” Par was suddenly irritated. “Why now, Cogline, when you could have done so before?”

The old man shook his head, his face both reproving and sympathetic. “It was not permitted, youngster. Not until all of you had been brought together.”

“Games!” Walker muttered and shook his head in disgust.

The old man ignored him. “Think what you like, only listen. This is what Allanon would have me tell you of the Shadowen. They are an evil beyond all imagining. They are not the rumors or the tall tales that men would have them be, but creatures as real as you and I. They are born of a circumstance that Allanon in all his wisdom and planning did not foresee.

When he passed from the world of mortal men, Allanon believed the age of magic at an end and a new age begun. The Warlock Lord was no more. The Demons of the old world of faerie were again imprisoned within the Forbidding. The Ildatch was destroyed. Paranor was gone into history and the last of the Druids were about to go with it. It seemed the need for magic was past.”

“The need is never past,” Walker said quietly.

Again, the old man ignored him. “The Shadowen are an aberration. They are a magic that grew out of the use of other magics, a residue of what has gone before. They began as a seeding that lay dormant within the Four Lands, undetected during the time of Allanon, a seeding that came to life only after the Druids and their protective powers were gone. No one could have known they were there, not even Allanon. They were the leavings of magic come and gone, and they were as invisible as dust on a pathway.”

“Wait a minute!” Par interjected. “What are you saying, Cogline? That the Shadowen are just bits and pieces of some stray magic?”

Cogline took a deep breath, his hands locking before him. “Valeman, I told you once before that for all the use you have of magic, you still know little about it. Magic is as much a force of nature as the fire at the earth's core, the tidal waves that sweep out of the ocean, the winds that flatten forests or the famine that starves nations. It does not happen and then disappear without effect! Think! What of Wil Ohmsford and his use of the Elfstones when his Elven blood no longer permitted such use? It left as its residue the wishsong that found life in your ancestors! Was that an inconsequential magic? All uses of the magic have effects beyond the immediate. And all are significant.”

“Which magic was it that created the Shadowen?” asked Coll, his blocky face impassive.

The old man shook his wispy head. “Allanon does not know. There is no way of being certain. It could have happened at any time during the lives of Shea Ohmsford and his descendents. There was always magic in use in those times, much of it evil. The Shadowen could have been born of any part of it.”

He paused. “The Shadowen were nothing at first. They were the debris of magic spent. Somehow they survived, their presence unknown. It was not until Allanon and Paranor were gone that they emerged into the Four Lands and began to gain strength. There was a vacuum in the order of things by then. A void must be filled in all events, and the Shadowen were quick to fill this one.”

“I don't understand,” Par said quickly. “What sort of vacuum do you mean?”

“And why didn't Allanon foresee it happening?” added Wren.

The old man held up his fingers and began crooking them downward one by one as he spoke. “Life has always been cyclical. Power comes and goes; it takes different forms. Once, it was science that gave mankind
power. Of late, it has been magic. Allanon foresaw the return of science as a means to progress—especially with the passing of the Druids and Paranor. That was the age that would be. But the development of science failed to materialize quickly enough to fill the vacuum. Partly this was because of the Federation. The Federation kept the old ways intact; it proscribed the use of any form of power but its own—and its own was primitive and military. It expanded its influence throughout the Four Lands until all were subject to its dictates. The Elves had an effect on matters as well; for reasons we still don't know they disappeared. They were a balancing force, the last people of the faerie world of old. Their presence was necessary, if the transition from magic to science was to be made faultlessly.”

He shook his head. “Yet even had the Elves remained in the world of men and the Federation been less a presence, the Shadowen might have come alive. The vacuum was there the moment the Druids passed away. There was no help for it.” He sighed. “Allanon did not foresee as he should have. He did not anticipate an aberration on the order of the Shadowen. He did what he could to keep the Four Lands safe while he was alive—and he kept himself alive for as long as was possible.”

“Too little of each, it seems,” Walker said pointedly.

Cogline looked at him, and the anger in his voice was palpable. “Well, Walker Boh. Perhaps one day you will have an opportunity to demonstrate that you can do it better.”

There was a strained moment of silence as the two faced each other in the blackness. Then Cogline looked away. “You need to understand what the Shadowen are. The Shadowen are parasites. They live off mortal creatures. They are a magic that feeds on living things. They enter them, absorb them, become them. But for some reason the results are not always the same. Young Par, think of the woodswoman that you and Coll encountered at the time of our first meeting. She was a Shadowen of the more obvious sort, a once-mortal creature infected, a ravaged thing that could no more help herself than an animal made mad. But the little girl on Toffer Ridge, do you remember her?”

His fingers brushed Par's cheek lightly. Instantly, the Valeman was filled with the memory of that monster to whom the Spider Gnomes had given him. He could feel her stealing against him, begging him, “hug me, hug me,” desperate to make him embrace her. He flinched, shaken by the impact of the memory.

Cogline's hand closed firmly about his arm. “That, too, was a Shad-owen, but one that could not be so easily detected. They appear to varying extents as we do, hidden within human form. Some become grotesque in appearance and behavior; those you can readily identify. Others are more difficult to recognize.”

“But why are there some of one kind and some of the other?” Par asked uncertainly.

Cogline's brow furrowed. “Once again, Allanon does not know. The Shadowen have kept their secret even from him.”

The old man looked away for a long moment, then back again. His face was a mask of despair. “This is like a plague. The sickness is spread until the number infected multiplies impossibly. Any of the Shadowen can transmit the disease. Their magic gives them the means to overcome almost any defense. The more of them there are, the stronger they become. What would you do to stop a plague where the source was unknown, the symptoms undetectable until after they had taken root, and the cure a mystery?”

The members of the little company glanced at one another uneasily in the silence that followed.

Finally, Wren said, “Do they have a purpose in what they do, Cogline? A purpose beyond simply infecting living things? Do they think as you and I or are they … mindless?”

Par stared at the girl in undisguised admiration. It was the best question any of them had asked. He should have been the one to ask it.

Cogline was rubbing his hands together slowly. “They think as you and I, Rover girl, and they most certainly do have a purpose in what they do. But that purpose remains unclear.”

“They would subvert us,” Morgan offered sharply. “Surely that's purpose enough.”

But Cogline shook his head. “They would do more still, I think.”

And abruptly Par found himself recalling the dreams that Allanon had sent, the visions of a nightmarish world in which everything was blackened and withered and life was reduced to something barely recognizable. Reddened eyes blinked like bits of fire, and shadow forms flitted through a haze of ash and smoke.

This is what the Shadowen would do, he realized.

But how could they bring such a vision to pass?

He glanced without thinking at Wren and found his question mirrored in her eyes. He recognized what she was thinking instinctively. He saw it reflected in Walker Boh's eyes as well. They had shared the dreams and those dreams bound them, so much so that for an instant their thinking was the same.

Cogline's face lifted slightly, pulling free of the darkness that shaded it. “Something guides the Shadowen,” he whispered. “There is power here that transcends anything we have ever known …”

He let the sentence trail off, ragged and unfinished, as if unable to give voice to any ending. His listeners looked at one another.

“What are we to do?” Wren asked finally.

The old man rose wearily. “Why, what we came here to do, Rover girl—listen to what Allanon would tell us.”

He moved stiffly away, and no one called after him.

15

T
hey moved apart from each other after that, drifting away one by one, finding patches of solitude in which to think their separate thoughts. Eyes wandered restlessly across the valley's glistening carpet of black rock, always returning to the Hadeshorn, carefully searching the sluggishly churning waters for signs of some new movement.

There was none.

Perhaps nothing is going to happen, Par thought. Perhaps it was all a lie after all.

He felt his chest constrict with mixed feelings of disappointment and relief and he forced his thoughts elsewhere. Coll was less than a dozen paces away, but he refused to look at him. He wanted to be alone. There were things that needed thinking through, and Coll would only distract him.

Funny how much effort he had put into distancing himself from his brother since this journey had begun, he thought suddenly. Perhaps it was because he was afraid for him …

Once again, this time angrily, he forced his thoughts elsewhere. Cog-line. Now there was an enigma of no small size. Who was this old man who seemed to know so much about everything? A failed Druid, he claimed. Allanon's messenger, he said. But those brief descriptions didn't seem nearly complete enough. Par was certain that there was more to him than what he claimed. There was a history of events behind his relationships with Allanon and Walker Boh that was hidden from the rest of them. Allanon would not have gone to a failed Druid for assistance, not even in the most desperate of circumstances. There was a reason for Cogline's involvement with this gathering beyond what any of them knew.

He glanced warily at the old man who stood an uncomfortable number of feet closer than the rest of them to the waters of the Hadeshorn. He knew all about the Shadowen, somehow. He had spoken more than once with Allanon, somehow again. He was the only living human being to have done so since the Druid's death three hundred years ago. Par thought a moment about the stories of Cogline in the time of Brin Ohmsford—a half-crazed old man then, wielding magic against the Mord Wraiths like some sort of broom against dust—that's the picture the tales conjured up. Well, he wasn't like that now. He was controlled. Cranky and eccentric, yes—but mostly controlled. He knew what he was about—enough so that he didn't seem particularly pleased with any of it. He hadn't said that, of course. But Par wasn't blind.

There was a flash of light from somewhere far off in the night skies, a
momentary brightness that winked away instantly and was gone. A life ended, a new life begun, his mother used to say. He sighed. He hadn't thought of his parents much since the flight out of Varfleet. He felt a twinge of guilt. He wondered if they were all right. He wondered if he would see them again.

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