There's a certain relief, the sweat drying on your skin although there is no wind. You welcome the chill. And the smell of sand, almost like a spice. Your headache is worse, but your surroundings are better.
You walk for a fair distance - this is what you've become most used to: walking - and then turn and look back toward the town. There is a halfmoon in the sky, and so many stars you can't count them. Looking at the lights in the sky, the sporadic dotting of light from the town, you think, with a hint of sadness, that the old stories, even those told by a holographic ghost, must be wrong. If humans had made it to the stars we would not have come to this. If we had gone there, our collapse could not have been so complete.
You fell asleep, then, or so you believe. Perhaps your headache made you pass out. When you wake, it is still night, but your head pounds, and the stars are moving. At least, that is your first thought: The stars are moving. Then you realize there are too many lights. Then, with a sharp intake of breath, you know that you are looking at the ghost of the City.
For you have seen the City before, if only once and not for long, and you know it like you know your home. This sudden apparition that slides between you and the stars, that seems to envelop the border town, looks both like and unlike the City.
There were underground caverns near where you grew up. These caves led to an underground aquifer. In those caves, you and your friends would sometimes find phosphorescent jellyfish in the saltish water. By their light you would find and catch fish. They were like miniature lighted domes, their bodies translucent, so that you could see every detail of their organs, the lines of their boneless bodies.
This "City" you now see is much like that. You can see into and through it. You can examine every detail. Like a phantom. Like a wraith. Familiars and people transparent, gardens and walls, in so much detail it overwhelms you. The City-ghost rises over the border town ponderously but makes no sound. The edges of this vision, the edges of the City crackle and spark, discharging energy. You can smell the overpowering scent of lime. You can taste it on your mouth, and your skull is filled with a hundred hammers as your headache spins out of control. You think you are screaming. You think you are throwing up.
The City sways back and forth, covering the same ground.
You start to run. You are running back toward the border town, toward this Apparition. And then, just as suddenly as it appeared, the City puts on speed - a great rush and flex of speed - and it either disappears into the distance or it disintegrates or...you cannot imagine what it might or might not have done.
Sometimes you argued because he was sick of being a farmer, because he was restless, because you were both human.
"I could do what you do," he said once. "I could join your team."
"No, you couldn't," you said. "You don't have the right kind of discipline."
He looked hurt.
"Just like I don't have the skills to do what you do," you said.
They seemed like little arguments at the time. They seemed like nothing.
When you reach the outskirts of the border town, you find no great commotion in the streets. The streets are still empty. You spy a stray cat skulking around a corner. A nighthawk worshipping a lamp post.
You approach the sentinel's chair. He peers down at you from the raised platform. It's the same sentinel from the other day.
"Did you see it?" you ask him.
"See what?" he replies.
"The City! The phantom City."
"Yes. As usual. Every two weeks, at the same time."
"What do you see? From inside the town."
He frowns. "See? A hologram, invading the streets. Just an old ghost. A
molted skin - like the snakes out in the desert."
Your curiosity is aroused. You hardly know this man, but something about his dismissal of such a marvelous sight bothers you.
"Why aren't you excited?" you ask him.
A sad smile. "Should I be? It means nothing." He stands on his platform, looking down. "It doesn't bring me any closer to the City."
In his gaze, you see a hurt and a yearning that you recognize. You mistook his look when you first met him. He wasn't disappointed in you, but in himself. Maybe all reasons are the same when examined closely.
You walk home through a border town so empty it might as well be a mirage itself. No one to document the coming of the wraith-City. How had it manifested? Had, for an instant, the dome of the border town and the dome of the City been superimposed as one?
When people begin to ignore a miracle, does that mean it is no longer miraculous?
A man stands in your room. You draw your gun. It's the courier. He has a sad look on his face. Startled, you draw back, but he puts out a hand in a gesture of reassurance, and you're so tired you choose to believe it.
"It is not what you think," he says. "It's not what you think."
"What is it then?"
"I need a place. I need a place."
In his look you see a hundred reasons and explanations. But you don't need any of them. This is a man you will never know, that you will never come to know. It doesn't matter what his reasons are. Lonely, tired, lost. It's all the same.
"What's your name?" you ask.
"Benkaad," he tells you.
He sleeps on the bed with you, facing away from you. His skin is so dark, glinting black in the dim light from the street. His breathing is rapid and short. After a time, you put your arm around his chest. Sometime during the night, you reverse positions and he is curled at your back, his arm around your stomach.
"There is a scar on the back of your head."
"Yes. That's where the doctor put the stone inside of me."
"The stone?"
"The stone that pines for the City."
"I see."
He begins to rub your head.
It is innocent. It is different. It's not like before.
Once, you had to shoot someone - a scavenger, a rogue, a man who would have killed someone in your community. He'd gone bad in the head. It was clear from his ranting. He had a gun. He came out of the desert like a curse or a blight. Had he been crazy before he went into the desert? You'll never know. But he came toward the guard post, aiming his gun at you, and you had to shoot him. Because you let him get too close before you shot him - you shouting at him to drop his weapon - you had to shoot to kill.
The man lay there, covered in sand and blood, arms crumpled underneath him. You stood there for several minutes as your team ran up to you. You stood there and looked out at the desert, wondering what else might come out of it.
They told Delorn, and he came to take you home, you dazed, staring but not seeing. Once inside, Delorn took off all of your clothes. He placed you in the bathtub. He used precious water to calm you, massaging your skin. He rubbed your head. He cleaned the salt and sweat from your body. He toweled you dry. And then he laid you down on the bed and he made love to you.
You had been far away, watching the dead man in the sand. But Delorn's tongue on your skin brought you back to yourself. When you came, it was in a rush, like the water in the bath, as you reconnected with your body.
You remember looking at him as if he were unreal. He was selfless in that moment. He was a part of you.