The Third Bear (37 page)

Read The Third Bear Online

Authors: Jeff Vandermeer

Tags: #Fiction, #Dark Fantasy

BOOK: The Third Bear
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You quickly get dressed and walk out to the main street in time to watch yet another funeral procession for a man not yet dead.

The sides of the streets are crowded and noisy - where have all these people come from? - and they are no longer drab and dull. Now they wear clothing in bright greens, reds, and blues. Some of them clap. Some of them whistle. Others stomp their feet. From the edge of the crowd it is hard to see, so you push through to the front. A man claps you on the back, another nudges you. A woman actually hugs you. Are you, then, suddenly accepted?

When you reach the curbside, you encounter yet another odd funeral procession. Six men dressed in black robes carry the coffin slowly down the street. In front and back comej ugglers and a few horses, decorated with thin colored paper - streamers of pale purple, green, yellow. There is a scent like oranges.

To the sides stand children with boxy holographic devices in their hands. They are using these toys to generate the images of clowns, fire eaters, dancing bears, bearded ladies, and the like. Because the devices are very old, the holograms are patchy, ethereal, practically worn away at the edges. The oldest holograms, of an m'kat and a fleshdog, are the most grainy and yet still send a shiver up your spine. Harbingers from the past. Ghosts with the very real ability to inflict harm.

But the most remarkable thing is that the man in the coffin is, again, not dead! He has been tied into the coffin this time, but is thrashing around. He looks foreign, with a cast to his skin that's neither dark nor light.

"Put it back in my brain!" he screams, over and over again. "Put it back in my brain! Please. I'm begging you. Put it back!" His eyes are wide and moist, his scalp covered in a film of blood that looks like red sweat.

You stand there, stunned, and watch as the procession lurches by. Sometimes someone in the crowd will run out to the coffin, leap up, and hit the man in the head, after which he falls silent for a minute or two before resuming his agonized plea.

You watch the dogs. They growl at the man in the coffin. When the coffin is past you, you stare at the back of the man's neck as he tries to rise once again from "death." The large red circle you see there makes you forget to breathe for a moment.

You turn to the person on your left, a middle-aged man as thin as almost everyone else in town.

"What will happen to him?" you ask, hoping he will understand you.

The man leers at you. "Ghost, they will kill him and bury him out in the desert where he won't be found."

"What did he do?" you ask.

The man just stares at you for a moment, as if speaking to a child or an idiot, and then says, "He came from the outside - with a familiar."

Your body turns cold. A familiar. The taste of lime. The sudden chance. Perhaps this town does have something to add to the book. You have never seen a familiar, but an old woman gave you something her father had once written about familiars. You added it to the book:

The tube of flesh is quite prophetic. The tube of flesh, the umbilical, is inserted at the base of the neck, although sometimes inserted by mistake toward the top of the head, which can result in unexpected visions. The umbilical feeds into the central nervous system. The nerves of the familiar's umbilical wind around the nerves in the person's neck. Above the recipient, the manta ray, the familiar, rises and grows full with the knowledge of the host. It makes itself larger. It elongates. The subject goes into shock, convulses, and becomes limp. Motor control passes over to the familiar, creating a moving yet utilitarian symbiosis. The neck becomes numb. A tingling forms on the tongue, and taste of lime. There is no release from this. There should be no release from this. Broken out from their slumber, hundreds are initiated at a time, the tubes glistening and churling in the elision of the steam, the continual need. Thus fitted, all go forth in their splendid ranks. The eye of the City opens and continues to open, wider and wider, until the eye is the world.

So it says in The Book of the City, the elusive City, the City that is forever moving across the desert, powered by...what? The sun? The moon? The stars? The sand? What? Sometimes you despair at how thoroughly the City has eluded you.

You stand in the crowd for a long time. You let the crowd hide you, although what are you hiding from? A hurt and a longing rise in your throat. Why should that be? It's not connected to the man who will be dead soon. No, not him - another man altogether. For a long, suffocating moment you seem so far away from your goal, from what you seek, that you want to scream as the man screamed: Give me back the familiar!

In this filthy, run-down backwater border town with its flaking enigmatic dome, where people believe in the ghost of the City and kill men for having familiars - aren't you as far from the City as you have ever been? And still, as you turn and survey your fate, does it matter? Would it have been any different walking through the desert for another week? Would you have been happier out in the Nothing, in the Nowhere, without human voices to remind you of what human voices sound like?

Once, maybe six months before, you can't remember, a man said to you: "In the desert there are many other people. You walk by them all the time. Most all of them are dead, their flesh flapping off of them like little flags." A bitterness creeps into the back of your throat.

You look up at the blue sky - that mockery of a sky that, cloudless, could never give anyone what they really needed.

"We should harvest the sky," Delorn said to you once. You remember because the day was so cool for once. Even the sand and the dull buildings of your town looked beautiful in the light that danced its way from the sun. "We should harvest the sky," he said again, as you sat together outside of your house, drinking date wine. It was near the end of another long day. You'd had guard duty since dawn and Delorn had been picking the last of the summer squash. "We should take the blue right out of the sky and turn it into water. I'm sure they had ways to do that in the old days."

You laughed. "You need more than blue for that. You need water." "Water's overrated. Just give me the blue. Bring the blue down here, and put the sand up there. At least it would be a change."

He was smiling as he said it. It was nonsense, but a comforting kind of nonsense.

He had half-turned from you as he said this, looking out at something across the desert. His face was in half-shadow. You could see only the outline of his features.

"What are you looking at?" you asked him.

"Sometimes," he said, "sometimes I think I can see something, just on the edge, just at the lip of the horizon. A gleam. A hint of movement. A kind of .. presence."

Delorn turned to you then, laughed. "It's probably just my eyes. My eyes are betraying me. They're used to summer squash and date trees and you."

"Ha!" you said, and punched him lightly on the shoulder. The warmth you felt then was not from the sun.

The rest of the day you spend searching for the familiar. It might already be dead, but even dead, it could tell you things. It could speak to you. Besides, you have never seen one. To see something is to begin to understand it. To read about something is not the same.

You try the tavern owner first, but he, with a fine grasp of how information can be dangerous, refuses to speak to you. As you leave, he mutters, "Smile. Smile sometimes."

You go back to the street where you found the courier. He isn't there. You leave. You come back. You have nothing else to do, nowhere else to go. You still have enough money left from looting desert corpses to buy supplies, to stay at the tavern for a while if you need to. But there's nothing like rifling through the pockets of dead bodies to appreciate the value of money.

Besides, what is there to squander money on these days? Even the Great Sea rumored to exist so far to the west that it is east is little more than a lake, the rivulets that tiredly trickle down into it long since bereft of fish. It's all old, exhausted, with only the City as a rumor of better.

You come back to the same street again and again. Eventually, near dusk, you see the courier. You plant yourself in front of him again. You show him your money. He has no choice but to stop.

"There is something you did not tell me yesterday," you say.

The courier grins. He is older than you thought - now you can see the wrinkles on his face, at the sides of his eyes.

"There are many things I will not tell a ghost," he says. "And because you did not ask."

"What if I were to ask you about a familiar?"

The grin slips. He probably would have run away by now if you hadn't shown him your money.

"It's dangerous."

"I'm sure. But for me, not for you."

"For me, too."

"It's dangerous for you to be seen talking to me at all, considering," you say. "It's too late now - shouldn't you at least get paid for the risk?"

Some border towns worship the City because they fear it. Some border towns fear the City but do not worship it. You cannot read this border town. Perhaps it will be your turn for the coffin ride tomorrow.

The courier says, "Come back here tomorrow morning. I might have something for you."

"Do you want money now?"

"No. I don't want to be seen taking money from you."

"Then I'll leave it in my room, 2E, at the tavern, and leave the door unlocked when I come to meet you."

He nods.

You pull aside your robe so he can see the gun in your holster.

"It doesn't use bullets," you say. "It uses something much worse."

The man blanches, melts into the crowd.

He wanted a child. You didn't. You didn't want a child because of your job and your duty.

"You just want a child because you're so used to growing things," you said, teasing him. "You just want to grow something inside of me."

He laughed, but he wasn't happy. That night, you still can't sleep. Your head aches. It's such a faint ache that you can't tell if it's from the stone in your head. This time the sense of claustrophobia and danger is so great that you get dressed and walk through the empty streets until you have reached the desert. Standing there, between the town and the open spaces, it reminds you of your home.

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