Making Ideas Happen (28 page)

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Authors: Scott Belsky

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hot spots in

immune system in

Initiators in

leaders talking last in

managing

sharing ownership of ideas in

creativity

constraints and

work space and

creator’s immediacy

Crooke, Michael

Crossing the Chasm
(Moore)

Csikszentmihalyi, Mihaly

Currey, Mason

cynics

D

Daily Routines

Darwinian prioritization

Davis, Brock

Davis, Joshua

daylighting

Dee and Charles Wyly Theatre

Degas, Edgar

design and aesthetics

deviants

differentiating attributes

disagreement and debate

Disney

Disney, Walt

diversity of expertise

Doctorow, E. L.

Doers

Done Wal s

Dreamers

Duffy, Robert

Duranty, Louis Edmond

E

Edison, Thomas

Eisenhower, Dwight D.

El enthal, Jon

e-mail

Action Steps and

feedback and

Insecurity Work and

emotions

energy

constraints and

Energy Line

Insecurity Work and

rewards and

and urgent vs. important tasks

work space and

Engadget

Engine Room

entrepreneurs

Evernote

“Everyday” project

execution

and abandoning ideas

biological and psychological tendencies and change and

community and

constraints and

conviction and

fol owing up

meetings and

progress and

rewards and

shipping

visual organization and

experimentation

F

Facebook

failure, benefits of

Farah, Roger

Fast Company

Fawkes, Piers

fear

feedback

appreciation-based

self-awareness and

flexibility

Flickr

Flow: The Psychology of Optimal Experience
(Csikszentmihalyi) focus

community and

Dreamers and

work space and

focus area

fol owing up

Fortune

43folders.com

Free: The Future of a Radical Price
(Anderson) Freedom Park

Freelancers Union

frequency theory

G

Gal up Inc.

games

Geek Dads

General Electric

Getting Things Done
(Al en)

Gizmodo

Gladwel , Malcolm

Godin, Seth

Goldman Sachs

GOOD

Google

go-to people

Greenberg, Bob

Grisham, John

Group Genius
(Sawyer)

group therapy

GSD&M Idea City

Guilt & Pleasure

H

happiness

HarperCol ins

Harris, Jonathan

Harvard Business Review

Hennes, Tom

Hewlett-Packard

hoarding:

of information

of urgent items

Holt, Courtney

Honda

Horowitz, Sara

hot spots

Hsieh, Tony

I

IBM

ideas:

abandoning

community and

competition and

marketing of

new, generating

sharing

sharing ownership of

skepticism about

Idelsohn Society for Musical Preservation IDEO

The Shop at

Illusion of Life, The: Disney Animation
(Johnston and Thomas) impact

important vs. urgent tasks

Impressionist movement

i n-box

Inc.

Incrementalists

information nodes

Initiators

innovation

Insecurity Work

Internet

iPhone

Ive, Jonathan

J

Jacobs, Marc

Jefferson, Thomas

Jobs, Steve

Johansson, Frans

Johnston, Ol ie

justice

J. Walter Thompson

K

Kalina, Noah

Kalmikoff, Jeffrey

Kaplan, Rob

Kerr, Steve

Kinkade, Thomas

Klein, Calvin

Knight, Phil

knowledge, past accomplishments vs.

Krispy Kreme

L

Lamott, Anne

Landauer, Steffen

Lauren, Ralph

leadership

creative team and,
see
creative team meetings and

rewards and,
see
rewards

of yourself,
see
self-leadership

Lee, Ahree

Lee, Ji

Legal Sea Foods

Lewis, Michael

Liar’s Poker
(Lewis)

Likemind

lizard brain

l ocation-centric vs. project-centric approaches
Long Tail, The
(Anderson)

love

M

McPherson, Isaac

Maeda, John

“Make Something Cool Every Day” project

management,
see
leadership

Manet, Edouard

Mann, Merlin

marketing

Massachusetts Institute of Technology (MIT) MBA training

Medici Effect, The
(Johansson)

meetings

Action Steps and

chal enge

of circles

length of

project management

regularly scheduled

standing

team leaders and

MeetMoi.com

mentoring

Meyers-Levy, Joan

Microsoft

microwave oven

Milne, A. A.

Miramax

mistakes, taking advantage of

Mizrahi, Isaac

momentary injustice

Monet, Claude

Moneyball
(Lewis)

Moore, Geoffrey

MTV

multitasking

MySpace Music

N

nagging (Darwinian prioritization)

Nair, Archan

Naked Communications

National September 11 Memorial Museum

Netflix

networks

New New Journalism, The: Conversations with America’s Best Nonfiction Writers on
Their Craft
(Boynton)

New Work City

New York Times

Nickel , Jake

Nietzsche, Friedrich

Nike

99% Conference

NoahBrier.com

Nokia

Norman, Donald

note taking

O

O’Cal ahan, Jay

organization

competitive advantage of

impact and

structure and

work routines

P

Palm V

Palmer, Benjamin

Panasonic

partnerships

passion

Patagonia

Patterson, James

Peace Corps

Pentagram

personal advisory boards

perspective

perspiration

Edison on

“Phylotaxis”

Piano, Renzo

Pine Street

Pissarro, Camil e

play

Poetics of Music in the Form of Six Lessons
(Stravinsky) Pop!Tech

Portfolio

Post-it note

Postrel, Virginia

Priceline.com

Prince-Ramus, Joshua

prioritization

Darwinian

Energy Line and

urgent vs. important tasks

processing

procrastination

Procter & Gamble

productivity, flexibility and

progress

project-centric vs. location-centric approaches project management

breaking projects into primary elements

meetings for

plateaus and

PSFK.com

Publishers Lunch

Purple Santa experiment

R

Randal, Jason

RCRD LBL

reactionary work flow

Rebel Sell, The
(Heath and Potter) Reboot Network

recognition

Red Bul

Reed Space

References

chronological pile for

discarding

distinguishing Action Steps from

filing

labeling

processing

questioning

Renoir, Pierre-Auguste

responsibility grid

restrictions

rewards

happiness as

incremental

play as

recognition as

short-term

REX

R/GA

Rhode Island School of Design (RISD)

Rodriguez, Diego

Rojas, Peter

Rothstein, Jesse

routines, work

ROWE (Results Only Work Environment)

Rutterford, Stephen

S

Sagmeister, Stefan

sandbox environments

San Francisco Chronicle

Sawyer, Keith

schedules, work

School of Visual Arts

Schorr, Max

Schwartz, Barry

Scientific American Mind

self-awareness

self-leadership

backward clock

contrarianism and

deviants and

entrepreneurship and

failure and

ambiguity and

love and

self-awareness in

visionary’s narcissism and

self-marketing

self-reliance

serendipity

SETI Institute

shipping

Sisley, Alfred

SixDegrees.com

skepticism

Slate.com

social networks

social power

Southwest Airlines

Spaces feature

Spear, Josh

Spence, Roy

Spencer, Percy LeBaron

Staple, Jeff

Staple Design

START/STOP/CONTINUE approach

Steinhart Aquarium

storytel ing

Stravinsky, Igor

structure

change and

work routines

Stutman, Randal

Substance of Style, The
(Postrel) Sun Microsystems

supply chain management

support

Sutton, Robert

T

Tarter, Jil

Taylor, James

team wikis

TED (Technology, Entertainment, Design) conference Texas

the99percent.com

Thinc Design

Thomas, Frank

thrashing

Threadless

3Com

3M
Times Square

Total Recall
(Bel )

Toyota

transparency

Trickey, Keith

Truslow, Sam

21 Dinner
Twitter

two-minute rule

U

unique features

urgent vs. important tasks

V

Vans

Vimeo

visionary’s narcissism

visual organization

W

waiting

waiting in line

Walker Digital

Wal-Mart

Washington Post

Weblogs, Inc.

“We Feel Fine” project

Weinreich, Andrew

Welch, Jack

West, Kanye

“Whale Hunt”

whiteboards

Whittingham, Parris

Wil iams, Colin

Wilson, E. O.

Wired

work ethic

workplace flexibility

work routines

work space

shared

World Trade Center

worrying

writing

WTC Logos Preservation Project

Wyatt, Jocelyn

X

Xtify.com

Y

Young Presidents’ Organization (YPO)

YouTube

Z

Zappos

Zola, Émile

Zol i, Andrew

About the Author

SCOTT BELSKY BELIEVES
that the greatest breakthroughs across al industries are a result of creative people and teams that are especial y productive. As such, Scott has committed his professional life to helping organize creative people, teams, and networks.

Scott is the founder and CEO of Behance, a company that develops products and services to organize the creative world. He also leads “The 99%,” Behance’s think tank and annual conference that conducts and showcases research on organization and execution in the creative world.

Behance’s first product, the Behance Network, has become the leading online platform for creative professionals. The Network col ectively receives mil ions of visitors every month and has become one of the most efficient platforms for creative professionals to broadcast their work to top agencies, fans, peers, and recruiters.

In 2008, Behance launched the Action Method, a revolutionary “action management”

system that has replaced traditional project management practices throughout the creative professional world and beyond. Behance also developed the Action Method product line—a series of organizational products that are sold around the world.

Scott has traveled the globe meeting with hundreds of creative professionals and teams, always asking the question, “How do you make ideas happen?” He has consulted for leading media companies, helped institute work flow changes at top advertising agencies, and regularly speaks at major conferences in the creative industries. He has also shared Behance’s research in segments on ABC News and MSNBC, and is a regular contributor on American Express’s Open Forum.

Prior to founding Behance, Scott helped grow the Pine Street Leadership Development Initiative at the Goldman Sachs Group, Inc. He was especial y focused on organizational improvement and strengthening relationships with key clients.

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