Hiero Desteen: 01 - Hiero's Journey (20 page)

BOOK: Hiero Desteen: 01 - Hiero's Journey
10.96Mb size Format: txt, pdf, ePub

The pain still a constant, but now rendered bearable at least, his mind began to work again.
What was this strange object that lay on his chest?
His free hands, left now as well as right, traced its outline in darkness until they came to a heavy thong which was attached to the object. As he realized what had happened, Hiero offered a silent but fervent prayer of gratitude. The enemy weapon, the electric bolt or whatever, of the Unclean had hit squarely (or been directed: who knew
God's will?) on the silver Cross and Sword medallion which was the badge of his order. Result: a fused mass of melted silver and a man alive who might otherwise have been dead!

His hands felt further down, to his waist, and encountered a broad band of smooth metal, whose very feel was strangely unpleasant. This was what held him firmly to the hard bed or table on which he was secured. Against his ear, though, he now heard the surge and rush of water, and he realized that he must be imprisoned against the actual hull of the ship, apparently down in the hold, or a section thereof.

His eyes were now as night-adapted as they would get, and he could see slightly more. The thin line of light was indeed the bottom of a door. Hiero was held by the broad waistband, on a narrow bunk, and the band was secured at one side of the bunk by a massive lock. The room or cabin was small, about ten feet square, and contained no furniture, except for a foul-smelling bucket in one corner whose use was obvious, although in his present condition his metal belt prevented his reaching it. Wails, decks, overhead, everything he could reach, were all of metal, featureless and blank, with no rivets or welds showing. Since all the vessels he had previously seen were of wood, with experimental iron hulls only being talked about, the priest was compelled to admire the workmanship. It was, he reluctantly conceded, well in advance of any type the Abbeys possessed, at least in the nautical realm. He remembered, too, that the boat he had seen was mastless and no sign of smoke had shown either, eliminating both sails and the crude steam engines of the newest Republic craft as a means of propulsion.

As he listened now, he began to hear other noises over the faint groaning of the hull and the slap of waves on its outer surface. Voices came faintly to him and also muffled barking and grunting sounds, the latter all too familiar. Apparently some of the Howlers were on board. Underlying the other noises was a thin, whining hum, barely audible if one concentrated. This, he decided, must be the ship's engine or whatever provided power, and he wondered how it operated.

Hiero had wasted no time in looking for any weapons. His belt dagger and his heavy sword-knife were gone, and the rest of the things were on the saddle. Had Klootz and the girl gotten away? Had Gorm also escaped in the confusion? Poor Luchare, her protectors were always getting trapped by the enemy!

His musings were interrupted by the clink of a lock or latch. The door opened, sliding into a recess, actually, and light flooded the little cubicle, causing the priest to blink and raise a hand to his eyes.

Before he put his hand down, a fetid stench warned him of one enemy, at least, a Howler. As he looked, his eyes adjusting to the new glare, he saw that his captors had turned on a fluor in the ceiling.

There were two men in the now familiar gray cloaks and hoods. One wore that mind-wrenching spiral on his breast, but this time instead of red, it was in a sickly blue. The same one, the obvious leader, had his hood thrown back, and he so resembled S'nerg that Hiero had trouble in not gasping aloud. The subordinate creature kept his hood on, but the priest glimpsed a brutal countenance in the hood's shadows, bearded and with a broken nose. Against the wall near
the door crouched the Howler, a pink-faced monster, well over two hundred pounds in weight, its dirty brown fur matted and foul. But under the brow ridges, the deep-set vicious eyes were alive with intelligence and malice. In one huge hand it carried a metal weapon like a great cleaver.

The keen eyes of the leading human had not missed the flicker of recognition in Hiero's, and it was he who spoke first. He used
batwah,
Hiero noted, not Metz.

"So—you have seen one of us before? All the Brotherhood are close kin, priest, and if you have glimpsed one, you have seen all."

Watching him under lidded eyes, Hiero could believe it. The man, if he was a human man, seemed a trifle older than Hiero's memory of S'nerg, and his throat lines were graven deeper. But the resemblance was still astonishing. Nevertheless, the priest said nothing.

The adept, for such he must be, spoke sharply in an unknown tongue to the other man, and the one addressed hurried to Hiero's side, bent, and released the lock in the metal belt which held him fast, Hiero did not move, however, but remained lying there, watching the three attentively.

"Good, good," the adept chuckled. "A man of great control. Had you leaped up, even got up slowly, I should have had you knocked down, just as a beginning lesson in obedience. But we knew you were clever. Why else all this trouble? Still, I am pleased. Now pay attention, priest, if priest you are, and not something else.

"I am S'duna. The big one in the corner is Chee-Chowk, and he does not like you. No, not at all. He had never seen a Metz priest, yet he knows an enemy, eh, Chee-Chowk? But actually, he's a delightful fellow. I only wish you could see him tear a man's leg off and eat it in front of the victim. Good sport, eh, my friend?" He smiled at the awful, grinning creature, and Hiero barely restrained a visible grimace of repulsion.

"Too bad humanity, or your weakling segment of it, priest, doesn't like the Howlers. Yes, we've adopted your name. It's not a bad one. You see, they're only mutated monkeys of some long-extinct species. We think they were laboratory animals before The Death, but we're not sure. They're very clever now, though, and they do hate humans, all except their good friends." His tone was light and bantering, and he appeared in no hurry to move.

"We're going ashore now for a few questions. As you'll see, escaping is silly. And Chee-Chowk and his merry crew will be watching, waiting for a new kind of dinner, please remember that."

He leaned over until his white death mask of a face was thrust close to Hiero's impassive brown one.

"You're something a little different, priest, I'll give you that. We may just come to terms. Think that over, too. We don't generally use prisoners for anything except amusement. Ours, not theirs, I might say. But in your case, well, who knows?

"Now get up," he added sharply, "and walk behind us and in front of Chee-Chowk. And do what you're told. You'll live longer." He turned and left the cabin, followed by his silent acolyte.

Hiero got up quickly, but not quick enough to avoid a nasty cuff from the Howler, which shoved him through the door at the same time. He fell, still weak, to his knees, and a great paw next jerked him roughly erect by his collar and thrust him further on.

Ahead of him, he saw the booted feet of the second man going up a narrow companion stair. The short corridor was gray and featureless, save for a few doors like his own. He wondered if Luchare were behind one, but he dared not use his mind for a probe, not in this place.

When he crawled out of the foredeck hatch, pushed from behind by the Howler, he found the rain still falling, if anything, harder. As he tried to look about, two more gray-hooded men took him by the arms and half-led, half-dragged him to the side and thrust him down a ladder into a large rowing boat.

They were in a harbor, a hidden anchorage surrounded by tall spires of smooth rock rising from the freshwater sea. Despite the rain and mist, the priest could see a few other craft, one of them with masts, at anchor not far away. None was large, and there was no sign of movement on any.

Behind him, the huge Howler now crouched in the stern, while the horror's two masters stood erect in the bow. The two oars in the boat's waist were manned by a pair of half-naked slaves, white men, covered with scars and whose hair and beards grew rank and un
cl
ipped. They stank worse than the Howler, if that were possible, and their eyes were vacant and apathetic. They stared at the water and made no sound.

As Hiero looked back, moving as little as possible, the boat turned under the oars' power, and he got his first good look at the ship which had captured him. It was sharp-bowed, long, and slim, the hull of dark gray metal, and with a midship cabin, also of metal. A curious short tower rose just aft the cabin, with a crow's nest full of strange rods and instruments on poles, like giant fly swatters. On the foredeck, a cloth shroud of some sort covered the weapon which had felled the priest.

The rowboat turned further and the ship was lost to his view. Ahead of them, through the mist, Hiero saw a landing, a stone dock thrust out into the water from a rocky islet. On the islet above, half-hidden under an upthrust crag, crouched a squat castle, a low stone keep visible in the center of massive walls, which lay open now to view through a great gate. The ponderous doors of the castle were flung wide against the gray walls, which rose up some thirty feet above the surrounding rock.

Nothing appeared to grow on the islet, and all was gray or black stone. On the walls' top, a few figures paced, but not in any regular order. The fortress of the Unclean seemed guarded not by arms, eyes, or regular sentries of any sort.

The Unclean leader, S'duna, turned from his place in the bow and stared down at Hiero.
Then he pointed to the oily black water through which they were passing. "Look there, priest! We have many guards and many wards upon our island. Look and remember! None leave the Dead Isle of Manoon, save by permission!"

Hiero stared at the water to where the white finger thrust. Close to the boat and clearly visible, even in the mist and rain, a round thing, several feet across, emerged, like a segment of greasy hose, magnified many times, As it turned and twisted, the Metz saw that it was an eyed head, a head of horror. It was some kind of giant worm creature, whose sucking, round, jawless mouth could not close, but gaped and contracted rhythmically, full of sharp fangs set in concentric circles. The thing dived under the boat as he watched, and he estimated the body to be many yards in length. It had made no sound.

He looked at S'duna and shrugged, very slightly, his face bland and unmoving.

The other smiled malignantly. "You appear a hardy one, I'll give you that, little priest. Let us see how hardy you remain when we go to visit in our order's house on Manoon. Is it not a heartwarming place?"

Hiero was now paying little attention. As the boat drew in toward the desolate island, an assault had begun on his mind. He sensed that S'duna knew of it but had nothing to do with it. The forces which laired on the isle had been waiting for Hiero, and their attack was the result of long preparation. It was both a test and an assault and also, in an odd way, a welcome. He knew that he was being subjected to enormous and increasing pressures which were intended to destroy him if they could, yet which might allow him to defend himself if
he
could. And in the very nature of the onslaught, there was an element of doubt. The Unclean rulers of Manoon did not yet know with what or whom they were dealing. They could have killed him while he slept. Instead, they were frightened enough to feel the need to experiment. And they still thought, apparently, that he somehow could be induced to join them!

He was helped, or rather shoved, onto the stone quay, and with the Howler behind and the others in front, was marched up the path, paved and smooth, toward the gate of the Unclean castle.

This last physical exertion, while not especially strenuous, almost overtaxed his waning strength. He could not estimate how long he had been unconscious, but he was desperately tired and now felt the need of water and food as well. He expected none of the amenities, especially rest, however. The advantages to the enemy of questioning a weakened, half-exhausted prisoner were obvious. However, the process of holding his mind block against the mental assault, using his fast-waning physical energy to do so, was wearing him out at a geometric rate. Halfway to the shallow steps of the fortress, he fell, and when Chee-Chowk's great paw wrenched him erect, he fell again. He made no effort to rise, concentrating only on holding the mental barrier, and at the same time nerve-blocking any unpleasant physical stimuli. As he lay, the Howler cuffed him but he felt nothing.

S'duna looked down at him thoughtfully. "Wait," he said, lifting a pallid hand to restrain the Leemute. "Lift him. up. It will avail us nothing to have him die here. He is fast draining himself, and he is wanted for a long period of arduous questioning, if nothing more. Garry him
gently, Chee-Chowk, as you would one of your dirty cubs, eh?"

The wizard certainly exacted obedience, Hiero had to admit. He was lifted gently in the great, hairy arms, and although the stink of the creature was appalling, he could block that out too. Carried, or rather cradled, he passed under the cold arch of Manoon. Few who entered that place left it, and of those who opposed the Unclean in their purposes, none at all.

As he was borne into the court of the fortress, the mental assault ceased. Hiero felt that S'duna had signaled somehow, in a way he could not detect, that the prisoner was worn out and had best be allowed some respite. Whatever the cause, the pressure and probing ceased, and although he kept his shield of force firmly in place, with the rest of his senses he could look about, especially with his eyes.

The fortress was not especially large. The whole extent inside the stone walls was perhaps two hundred yards square. Steps led up to the walls' angles, and as well as being low-walled themselves, the parapets were broad enough to walk upon. A few hooded figures paced them, the same he had glimpsed from the boat. There were no armed men about and he saw no obvious weapons in evidence, save for Chee-Chowk's cleaver.

Other books

Anita Blake 14 - Danse macabre by Laurell K. Hamilton
The Oath by Tara Fox Hall
The Kiss Test by Shannon McKelden
Hugo & Rose by Bridget Foley
Beginner's Luck by Alyssa Brugman
Timecaster: Supersymmetry by Konrath, J.A., Kimball, Joe
Directive 51 by Barnes, John
The Vow by Jody Hedlund
Cry Uncle by Judith Arnold
Black Widow by Isadora Bryan