Viscous Circle (15 page)

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Authors: Piers Anthony

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The other group wanted to locate metallic fragments that they could use to bombard the Kratch. The problem was that they needed time to locate and collect the stones and would be in danger from the Kratch while doing so. In addition, they were uncertain that the small chunks they could handle with individual magnetism would have mass enough to do the monster harm. Perhaps they could group in twos and threes to handle larger pieces. But they would be in danger from the Kratch while locating such items and maneuvering them into place. The beam-focusers could practice out in clear space, but the fragment-hurlers would have to go into the zone of debris, where the Kratch lurked.

They agreed to rehearse the safer techniques first, then go for the stones. If at that point the Kratch should appear, the engagement would be on. If it did not appear, they would collect a huge arsenal of stones and locate several suitable trap sites, preparing for the time when the enemy did appear.

It occurred to Rondl that they might be able to employ magnetic circuitry to make a bomb: a rock that would fly violently apart when magnetically stimulated. But that would be complex, perhaps requiring a prolonged period of research; he would have to follow it up later.

They got to work. The Bands were naturally cautious in this vicinity, nervous about the cover the planetoid belt provided for the monster. They were not at all sure, despite their expressed confidence, that this exploration was feasible.

Promising locations showed up. Rondl checked each as the news was flashed to him of its discovery. One was a large irregular fragment of rock, partly split along a fault so that there was a notch that a Band might slide through, too small for the Kratch. But it was too shallow and slanting to be properly effective; the pursuing Kratch would probably glance off and be cautious thereafter. Another prospect consisted of two boulders joined by an isthmus, the whole slowly rotating. At the proper angle, there was a tight passage between the two masses. This might do. A brown Band was designated to be the final member of the tag team; he would lead the monster through the center.

The brown Band began practicing immediately, timing his approach so that he seemed to be heading for a flat face of rock, arriving as the rotation brought the cleft into place. Since the gap was too narrow to pass the mass of the Kratch, this could be devastating. But if the monster saw it coming—

But where was the Kratch? Rondl had expected it to show up by this time. Was the monster chasing around the other side of the ring of rock, so that all their preparations would be wasted?

"Now let's collect metallic rocks," Rondl flashed, concealing his misgiving. This exercise would not be much good unless they flushed the Kratch.

The cross-tag Bands had been practicing their game with much glee, augmented by a number of those who at first had been too timid to volunteer. It seemed that this positive approach had spread confidence, and now more of the Bands were ready to tackle the task. That was fine; Rondl was sure the ones who joined after due consideration would be at least as sturdy as those who joined without thinking. All these Bands were becoming skillful in the interception maneuver; they enjoyed precision flying, and Rondl thought they were good enough to accomplish the mission. He made quite sure they knew where the terminus was, though they did not approach it; no point in giving their scheme away to the Kratch, who just might be lurking and watching. It was not that Rondl feared the monster might be more intelligent than estimated, but that the number of Bands in the area might make it cautious; that might indeed be the reason it had not appeared. The safety of numbers could be interfering with the project.

"Those who are not actively prospecting, withdraw some distance," he directed. "We want the group to seem small enough to be vulnerable."

Now the stone-group discovered a rich lode of stones, and began moving them to a convenient deposit area, forming a small artificial meteor. The ring of debris was layered, with bands of larger rocks, fine sand, and metallic fragments. Rondl wondered how it had been formed, and an odd concept came to him: "Roche's Limit." A moon was unable to orbit a planet within a certain radius, because the tidal forces broke it up. But he was sure this was not generally known among Bands; why did
he
know it? That was the kind of question that had bothered him from the outset.

"You're internalizing again," Cirl reproved him.

"A creature must be permitted some faults," he grumbled, privately satisfied by her attention. He liked having her here with him, despite the danger to her. For one thing, Tembl tended to keep slightly more distance.

"Next time, internalize externally, so I can share," she flashed.

It was of course a humor concept. But what might have developed into a pleasant interchange was cut off by an alarm flash: "Monster! Monster!"

Suddenly everything was serious. "Tag team, you know what to do!" Rondl flashed, flying toward the action. "Engage the monster, keep it moving, tire it!"

They had already engaged the Kratch, and it was moving. It was a great gray-metal hulk, gleaming in the light of the suns, and it was horribly fast. The Bands were cutting across, and the system was working; the Kratch swerved to pursue each new Band, because the new one seemed closer.

But Rondl worried. He knew, from the anonymous depths of experience, that things seldom worked out perfectly—and if anything went wrong, they would lose a Band. They could lose several to disbanding, even if successful. If unsuccessful, it could be horrible. Already some Bands were leaving the game, apprehension having conquered their prior enthusiasm. Some of these were the newest enlistees—but some were the original ones. So the stress of action turned out to be a different type of selection process than anticipation. Fortunately most of the group remained, so the Bands remained rested and fresh.

There was no sign of a problem. The Kratch was too stupid to realize what was happening. It followed each new Band that seemed so close, but by the time the monster achieved the new vector it was no closer than it had been to the old prey. Energy was required to change direction even slightly. If the monster finally caught on, and declined to be distracted from the original Band it was following—

It did not. Now it was visibly tiring as the constant course corrections demanded energy. It had a lot of mass, and had to use a lot of power to move itself about. In the short term it could outperform a Band, which was why it was so deadly, but on an extended chase the advantage went the other way. That was good to know; probably a chain of as few as three Bands could tire the thing, enabling them to escape it.

Even if the Kratch got belatedly smart and clung to one Band, now it would not be able to catch up. It had expended too much of its resource. "Lead it into the trap!" Rondl flashed.

They led it toward the cracked rock. The brown Band hovered, ready to do his part on the final link.

There was a new flash of alarm. "Another Kratch!"

Another Kratch? Rondl had not anticipated this. Yet of course there was more than one. Why hadn't he reasoned it out before? There had to be a breeding population. There could be hundreds. The mission had abruptly become considerably more complicated. Maybe the first Kratch had been late arriving because it was informing its friends of the rich harvest here.

"Tag team—lead the new monster!" Rondl flashed. "Same way! You can do it."

They could do it—but their confidence had been shaken by this development. They were no longer fresh, though they were hardly tired. Nervousness weakened them. Thus they fumbled the chain, and failed to make the connection with the brown Band at the trap. Some of the Bands led the first monster; others went after the second.

No Bands had disbanded, at least. But suppose more monsters appeared? How long could the cross-tag game continue if there was always another monster, a fresh one replacing the tired one? This could become another form of tag, with the Kratches making the rules.

"It's only one new challenge!" Rondl flashed, desperately trying to improve their resolve. Inaction was disaster! "Lead it! Lead it!"

They led it. There was nothing else they could do, for once a Kratch began pursuit, it never relinquished the chase. But now there was confusion: who should intercept which Kratch? Sometimes two Bands swooped together; sometimes there was a dangerously long pause between interceptions. There was bound to be trouble.

"Lead the second away from the first," Rondl flashed. "Separate the groups so there can be no confusion. There are enough of you to handle two monsters. Any Bands who are tired can join the group with the tired Kratch; as soon as we get reorganized, we'll feed it to the trap, as we were about to before we got confused." He hoped his evinced confidence would encourage them. Hesitancy and disorganization were greater threats than the two Kratches.

They obliged, and the situation improved. Two tag teams were operating smoothly now: a fast one and a slow one.

"Conduct the first monster to the finale," Rondl directed. "After that has been handled, lead the second monster in."

Then there was a third alarm. Another Kratch had appeared.

The Bands, already shaken, lost control entirely. Both tag teams flew apart, leaving two monsters pursuing two hapless Bands.

Disaster! Rondl spent one moment absorbed in horror, then reacted with the dispatch of desperation. Two Bands were near him: Cirl and Tembl. Both were fresh and competent. He flashed orders to them.

"Tembl, go intercept the first Kratch and lead it directly to the trap. Let the brown Band finish it. Cirl, find a Band you know well and make him join you in intercepting the second Kratch. I will handle the third."

"But—" both protested, concerned for him.

"Now!" he flashed imperatively. They departed.

When the others Bands saw the game continuing, he hoped, they would repent their foolishness and reorganize. Band pacifism was more than just a theory; these people lacked the stamina for sustained effort in adversity. They would respond to the proper example, surely. But if they did not, or if more monsters appeared—

He needed something more immediate than cross-tagging to deal with the Kratch. Something obvious and devastating, to rout the monsters and give the Bands instant courage. Something like the burning lens—

But that was impossible to organize in this disarray. He had to put together something simple, that required no fine-tuning in the midst of confusion.

He saw Tembl leading the first, tired Kratch into the zone of rocks. That would finish one. Cirl would lead the next the same way. Rondl found a mild irony in the fact that of all his bold Bands, two of the gentlest females were the ones he was depending on in this really dangerous pass.

Two Kratch accounted for, for the moment. But the third—and possibly fourth, fifth, sixth—what was fast and sure, even against infinite odds?

Suddenly it came to him. Defense—ideally suited to the Band temperament. Defense was the best offense. But this new tactic would take nerve, initially. Did these shaken Bands have enough?

"All free Bands orient on me!" he flashed in spirals. "I have a new formation that should be secure from attack!"

That got their attention. Embracing that hope, they clustered about him. "We shall make a tube," he flashed. "Dual purpose: it will focus the light to burn the monster—but it will also secure us from harm. This is to be a body-contact tube held together by our fibers, not by alignment from a distance. Just as one Band carries another during emergency—only in this case we shall have a dozen Bands together. The Kratch cannot digest what it cannot take inside itself—and this formation will be far too large for it. All this requires is the courage to hold position—no matter what occurs."

They hovered doubtfully. Rondl gave them no time to think about it. Thinking was hazardous to courage. "You, blue Band—adhere to me!" he flashed.

The blue Band took the course of least resistance and obeyed. Now there were two of them together. "You, orange Band—adhere to the blue," Rondl flashed through their doubled lens. In a moment there were three—a formation virtually unknown to the Bands.

They continued until they were twelve, and the resulting tube was as long as a Kratch. Obviously this mass could not be assimilated by the monster.

"Now form a second tube—and a third!" Rondl flashed down the length of it. Maneuverability had suffered; this structure was clumsy. But it could be moved, with care. "Practice focusing the beams of the suns, as you did before. Try to burn up stones. When the Kratch comes, burn it." He wasn't sure how much of his message was getting through to the other tubes, or how feasible it would be to burn the Kratch, but at least this was a positive program of action, and the members of his own tube would understand.

Rondl led his tube toward the Kratch that Cirl was leading. Though clumsy, the tube could generate considerable forward velocity, for the motive power of the Bands was accretive. They cruised up beside Cirl. "Adhere to us!" Rondl flashed. "You will be secure as long as you do not separate from the tube!"

Cirl could hardly have picked up much of that clumsy flash, but she saw the formation. She trusted him, and she was now tiring. She had to take what offered. With a final flair of effort, she angled forward and sidewise, and fastened herself to the end of the tube. The monster was close behind.

Cirl could not flash to Rondl; the communication was one-way. But he knew how she was reacting, for he had been this close to a Kratch himself. He sent down a constant flash of reassurance. "You are the end of the tube, Cirl; the Kratch will come up to you. But though its spike penetrates your lens, the creature cannot consume you, because you are part of a structure too large for it. And we are going to make things ever harder for it."

For he had thought of a new approach. Under Rondl's direction, the tube oriented on Eclat, flying straight toward the sun on the most convenient line. With all thirteen Bands exerting themselves together, their forward velocity became greater than what the Kratch could maintain. "We can outfly the monster now!" Rondl exulted. "But we aren't going to! We're going to show off our captive to the other Bands, then dispose of it. Everyone must know that Bands have nothing further to fear from monsters!"

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