The Legacy of Gird (93 page)

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Authors: Elizabeth Moon

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BOOK: The Legacy of Gird
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An excited murmur ran through the crowd, though no one broke ranks; Aris shivered as if a cold wind had touched his neck. He had not had leave, in the days since Gird's death, to go up to the high city; he had assumed the old gray horse still dreamed in its stall. He looked beyond the dust-clouds rising from the crowd assembled to march, as if he half-expected to see a gray horse in a nearby field. But he saw no animals at all, and in a moment Marshal Geddrin called the grange to order.

Through the old massive gateway they marched, one grange after another, singing the old songs from the war, that Aris had learned as a child. Far ahead, the first marchers were soon out of time with those behind, but no one noticed or cared; those who had come to watch shouldered their way in among the marchers, so the entire route soon resembled a vast segmented monster in tortuous motion upward.

Aris gave himself up to the movement and emotion of the crowd, willing himself to melt into it, be part of it. Not until the silence around the grave did he think to look and see if Gird's gray horse was visible anywhere. He saw no horse in the crowd, or near the grave, or—when he narrowed his eyes to see beyond, to the far edge of the meadows—anywhere on the grassy expanse. Then a flick of cold air, sharp as a tail's lash across his cheek, drew his eyes upward. A fair wind, fresh and fragrant, blew tumbled clouds across the sky, and by some trick of eye and mind, one of them seemed to run, its mottled gray suddenly gleaming white in a streak of sunlight. Then he could not find it among the others, and when he dropped his eyes they were full of tears.

Geddrin's arm came around his shoulders. "S'all right, lad," he said. "It takes some longer to find their tears, that's all. I knew you cared—go on now, give him that gift." The tears ran down his face, and he felt the knot of grief inside loosen enough to let more fall. What he really wanted was time alone with Seri, time for both of them to cry together, and comfort each other. But Geddrin, unlike Kevis, did not know him well enough to know why he needed that. When he followed his Marshal and grange back through the city, he felt bruised and lonely.

Chapter Eleven

Even in the changing climate that followed Gird's death, Luap could not forget the cave and that strange place to which it had taken him. It had not been his imagination, a sort of dream or enchantment: it had taken Gird, too, the last man who could be fooled into believing what wasn't there. And Gird had seemed to say, in that crowded few minutes before his death, that Luap was right . . . that he should take his mageborn relatives and go.

Had that been a gift of knowledge from the gods, a private message to Luap before the general message he had given them all? Or had it been Gird's despair, the last of his human—and thus fallible—utterances? Should he act on it? Was the place even there, now?

As the new council of Marshals dithered about appointing a successor, Luap's mind wandered often, always in the same direction. As it was now, the mageborn didn't have to leave. Things were better, not worse. Gird's dream of compromise and cooperation might well come to pass. But did that mean that none of them could leave, or should leave? The Marshals were, if not as hostile, still clearly frightened by the idea of the mageborn using their powers. Using the powers safely required training . . . and that distant, empty land would be a safe place to acquire that training. No one there to be frightened by a sudden light, a clap of thunder, a gust of wind. No one there to argue that a child who could lift buckets of water from well to water trough could also lift coins from one purse to another. And if the mageborn learned to use their powers safely, with guidance in the ethics involved, then perhaps they could demonstrate to the others how such powers should be used, and that would erase the old fears, and even improve on Gird's vision.

"Luap!" Sterin touched his shoulder. They were all staring at him.

"Sorry," he said, feeling his ears redden. "I was trying to remember something and just . . ."

"It's all right," said Cob, "but even if we bore you, you shouldn't go to sleep: you've got to keep the notes." He was grinning to take away the sting, but Luap felt it anyway.

"I wasn't bored." Of course he was bored; they'd been hashing over the same argument for a hand of days, with the same three or four people saying the same things, only louder. He was hot, his back in the sun from the windows in the council's meeting room, and he could smell the stables all too clearly. "There's something in the gnome laws Gird told me about one time, that I thought might help, but I just can't remember." Apparently that convinced them, or most of them; everyone shrugged and went back to the same things they'd said before. Luap took careful notes, even though he already knew what Foss and Sirk would say.

His own arguments continued in the same trails as well, but more smoothly, more logically, as time passed. It did make sense. The mageborn needed to learn to use their powers safely and properly; the safe and proper use of their powers would reassure those without them, as people recognized the safe use of any tool. They could not learn to use their powers here without frightening people, and threatening the fragile peace that Gird had bought so dearly. Therefore, they needed to find a place—far enough away that accidents or mistakes, common in learning, could hurt no one—to get that practice. Then the community Gird envisioned could be made of mageborn and former peasants, all using all their talents to the fullest, for the benefit of all. As for a place . . . well . . . it was logical to use a place which no one without the mage powers could stumble on by accident, and get hurt. The only such place he could think of was wherever the cave took him. Only a mageborn, he was sure, could do whatever he had done to make the pattern work.

It all made sense; it all fitted like the interlocking gears of a mill. If you start here, and the parts all fit, you come out over here, inexorably. Arranha had said that about logic: arguments are not made, he said, but found, by following all the rules of logic from any starting place. If the rules are not broken, the conclusion cannot be wrong, and has existed from the beginning of the world. He had not made it true that the only way to get to Gird's dream from present reality was by taking the mageborn to the distant land of red stone towers, but he had found out, by logic, that this was true.

Of course he still might be wrong, and he would have to test it. Arranha taught that all human vision lacked completeness. Conclusions must be tested. At the least, he would have to return to the cave and see if he still arrived at the great hall, and if the stair still came to the same outside. He would have to take someone else, as witness and test both.

He found it easy to arrange some days away, on a pretext of gathering material for his
Life of Gird
. Not entirely pretext, for he intended to do just that; he foresaw that his work would be the foundation text, the way that Gird would be remembered generations after those who knew him had died. He intended to make Gird's greatness come alive, breathe from the scroll, and to do that he wanted as much detail as possible. Still, he intended to visit the cave, and he was not going to tell the others about it until he knew if it still worked.

He arrived, on a mild sunny afternoon, in a very different mood than before. Sunlight glittered on tiny crystals in the gray rock; lush green grass and scarred bark showed where years of travelers had tethered their mounts. The creek purled over its stony bed, hardly disturbing the summer growth of mint and frogweed. Luap dipped a pot of water, and sniffed the mint's crisp aroma. He was aware that weather influenced his moods, but this was more than sun-induced relaxation; it was also the inner calm that had followed Gird's death. He was not afraid, this time, of consequences; he was not stirred by useless ambitions or wracked by guilty memories. Signs of recent campfires in the cave did not disturb him; he knew that others sometimes used it for shelter while traveling.

When he had watered and fed his horse, he sat in the sun outside the cave, thinking about the stories of Gird he had heard so far, and how best to arrange them. In the old archives, the stories of great kings and mages began with a childhood full of portents. He wondered if all those tales were true. One young prince had been born, so the tale went, with heatless flames around him; another had brought frost-killed flowers to life in a snowstorm.

Gird's life, as others remembered it, was depressingly free of portents. He had found no one from Gird's original village, for one thing. Perhaps, he thought, squinting into the late slanting light, Raheli would know some childhood stories about her father. The few things Gird had told Luap weren't much use. He'd been chosen for the count's guard because of his size, and left it because of some misunderstanding. He'd never actually said what it was, but Luap assumed it was because he'd gotten drunk. That wouldn't be impressive in a legendary figure. A mother dead of fever; a brother killed by a wolf. Half a life spent farming, apparently with enjoyment—he certainly retained a fondness for cows and even scythed the meadows a few times at haying time.

Luap shifted on the rock he'd chosen as a seat. None of that made a good story. Who, in a hundred years or so, would believe that a simple peasant lad with no more training than that could lead an army to victory? It had happened, yes: It was true, yes: But it was not
reasonable
. He had to make it believable to people who had never seen Gird, who had no idea what force of character lay in that lumpish peasant head. At least, he thought, the man was bigger than average, stronger than most. That would help. He might have been handsome when he was younger; that would help, too.

As the sun sank, he rose and stretched, watered his horse again, and made his own tidy campsite well inside the cave. He needed no fire, but he needed an explanation for the tethered horse outside, so he rolled his blanket and set his pack at one end before calling his own light and going back to the inner chamber.

On this, his fourth visit, the bell-shaped chamber with its walls covered in intricate patterned relief seemed almost homey. He did not hesitate to step out onto the central design of the floor; he felt no real apprehension before calling on his power. As smoothly as ever, as swiftly and silently, he was elsewhere, in the grand high hall he remembered. It, too, looked familiar, and the third arch, which had appeared when Gird visited, still opened off the far end. He thought about going out, up the stairs, to the outer world, but decided against it. This much worked as it had; surely the same world would be outside. And now he wanted a witness to share the wonder. He returned as quickly as he had come.

The next morning, he went on as he'd planned. He interviewed a veteran farming newly cleared land, who remembered Gird telling about the first winter in the forest, and two more in the next vill, who wanted to complain about the current edition of the Code rather than talk about Gird himself. Most of them had only secondhand knowledge; he had known Gird as long as they had, but he wanted to be thorough. The details that would make Gird's life come alive later might come from anyone. By the time he returned to Fin Panir, he had two scrolls full of such tales. He had also decided that he must tell Arranha and the Rosemage, even though he foresaw awkward questions. With that decision made, he wasted no time, and the next day sent word to both asking them to meet him in his office.

The Rosemage, who had been teaching the more advanced yeoman to use a longsword, arrived with a bandage around her left hand. "Clumsiness," she said, before anyone could ask. "Mine, as well as the yeoman's. And no, it's not dangerous, and yes, I would let Aris heal it if necessary."

Arranha, Luap noticed, gave her the same smile he gave Luap. "Lady, no one doubts your ability."

She chuckled, pulling one of Luap's chairs to her, and sat down. "The class I was teaching no longer thinks I'm beyond injury, using magery to protect myself while thumping them. I think the fellow actually expected that his blade would turn aside rather than hit me. Luckily, he's still using wood. Unluckily for me, it still hurts." She had placed herself so that the injured hand could rest on a table, Luap noticed. He wondered if she were certain no bones had broken.

"We need to train more healers," Arranha said. "Surely there are others among us who have, or can learn, that magery. Luap, would the Council of Marshals approve the use of healing magery in someone other than Aris?"

"I'm not sure," said Luap, well-pleased that Arranha had given him an opening without needing any hints. "Aris had trained himself, in a time before the uses of magery were against the Code; whatever mistakes he made then, when he appeared here he functioned as a successful healer. That certainly influenced Gird's decision, and the reaction of the other Marshals. The Marshals know, in their minds, that a child with Aris's talent must learn to use it, just as a child must learn any adult skill, with many mistakes in the process—but in practice, they so distrust all magery that, without Gird, I suspect they would forbid it."

"Mmm. So the child would have to be trained to be approved, and would have to be approved to be allowed to train—is that what you're saying?"

"Yes. I may be wrong, but this is the impression I get." Then, before the others could speak, Luap went on. "In fact, I asked to see you because of just this problem and a possible solution."

The Rosemage looked up sharply. "A solution!"

"Yes. You weren't with us when I first discovered that I had some magery; Arranha may remember the incident—"

The old priest hid his expression behind folded hands, peering at Luap with bright eyes over his fingertips. "Are you certain you want me to tell all that tale?"

Luap smiled. "Enough know it already, or think they do. But I'll be brief: we were camped in a cave, lady, and deep within I found a small chamber and had a . . . what I suppose you could call a revelation. A voice spoke, naming the king my father. And my magery woke, so that I had light in my hands. Unfortunately, the shock of that so unhinged my wits that I tried to argue Gird into a command—and sought to use my magery on him to convince him. You tried that yourself; you know its effect."

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