Read The Heritage of Shannara Online
Authors: Terry Brooks
They burst from the airshaft into the street and fell on the walkway in exhaustion. Together, they crawled to the doorway of the nearest building and collapsed in the cool of its shadows.
“I knew … I was right … in wanting you for a friend,” Horner Dees gasped.
He reached over, this great bearish man, and pulled the Highlander close. Morgan Leah could feel him shake.
P
e Ell spent the day sleeping. After he walked out on Quickening and the others of the little company from Rampling Steep he went directly to a building less than a block away that he had chosen for himself two days earlier. Rounding the corner of the building so that he was out of sight of anyone who might be watching, he entered through a side door, climbed the stairs one floor, followed the hallways to the front of the building, and turned into a large, well-lighted chamber with windows that ran almost floor to ceiling and opened on the street below and the buildings across, one of which was where his once-companions were presently hiding.
He permitted himself a brief smile. They were such a pack of fools.
Pe Ell had a plan. He believed, as Quickening did, that the Stone King was hidden somewhere in the city. He did not believe the others of the company would find him even if they searched from now until next summer. He alone could do so. Pe Ell was a hunter by instinct and experience; the others were something less—each to a varying degree, but all hopeless. He had not lied when he told them he would be better off on his own. He would. Horner Dees was a Tracker, but a Tracker's skills were useless in a city of stone. Carisman and Morgan Leah had no skills worth talking about. Quickening disdained the use of her magic—maybe with good reason, although he wasn't convinced of that yet. The only one who might have been useful to him was Walker Boh. But the man with one arm was his most dangerous enemy, and he did not want to have to worry about watching his back.
His plan was simple. The key to finding Uhl Belk was the Rake. The Creeper was the Stone King's house pet, a giant watchdog that kept his city free of intruders. He turned it loose at night, and it swept the streets and buildings clean. What it missed one night, it went after the next. But only at night, not during the day. Why was that? Pe Ell asked himself. And the answer was obvious. Because like everything else that served the Stone King, willingly or not, it could not see. It hunted by using its other senses. The night was its natural ally. Daylight might even hinder it.
Where did it go during the day? Pe Ell then asked. Again, the answer seemed obvious. Like any house pet, it went back to its master. That meant that if Pe Ell could manage to follow the Rake to its daytime lair he had a good chance of finding the Stone King.
Pe Ell thought he could do so. The night was his ally as well; he had done most of his own hunting in the dark. His own senses were as sharp as
those of the Creeper. He could hunt the Rake as easily as the Rake could hunt him. The Rake was a monster; there was no point in thinking he stood a chance against such a beast in a face-to-face confrontation, even with the aid of the Stiehl. But Pe Ell could be a shadow when he chose, and nothing could bring him to bay. He would take his chances; he would play cat and mouse with the Rake. Pe Ell was feeling many things, but fear wasn't one of them. He had a healthy respect for the Creeper, but he was not frightened of it. After all, he was the smarter of the two.
Come nightfall, he would prove it.
So he slept the daylight hours away, stretched out of sight just beneath the windows where he could feel the faint, hazy sunlight on his face and hear the sounds of anyone or anything passing in the street below.
When it grew dark, the shadows cooling the air to a damp chill, the light fading away, he rose and slipped down the stairs and out the door. He stood listening in the gloom for a long time. He had not heard the others of the company return from their daytime hunt; that was odd. Perhaps they had come into their shelter through another door, but he thought he would have heard them nevertheless. For a moment he considered stealing in for a quick look, but abandoned the idea almost immediately. What happened to them had nothing to do with him. Even Quickening no longer mattered as much. Now that he was away from her, he discovered, she had lost something of her hold over him. She was just a girl he had been sent to kill, and kill her he would if she was still alive when he returned from his night's hunt.
He would kill them all.
The cries of the seabirds were distant and mournful in the evening stillness, faint whimpers carried on the ocean wind. He could hear the dull pounding of the waters of the Tiderace against Eldwist's shores and the low rumble of the Maw Grint somewhere deep beneath the city.
He could not hear the Creeper.
He waited until it was as black as it would get, the skies obscured by clouds and mist, the gloom settled down about the buildings, spinning shadow webs. He had listened to and identified all of the dark's sounds by then; they were as familiar as the beating of his pulse. He began to move, just another shadow in the night. He slipped down the streets in quick, cautious dartings that carried him from one pool of darkness to the next. He did not carry any weapon but the Stiehl, and the Stiehl was safely sheathed within the covering of his pants. The only weapons he needed right now were instinct and stealth.
He found a juncture of streets where he could crouch in wait within a deeply shadowed entry that opened out of a tunnel stairwell and gave him a clear view of everything for almost two blocks. He settled himself back against the stone centerpost and waited.
Almost immediately, he began thinking of the girl.
Quickening, the daughter of the King of the Silver River—she was a maddening puzzle who stirred such conflicting feelings within him that he
could barely begin to sort them out. It would have been better simply to brush them all aside and do as Rimmer Dall had said he must—kill her. Yet he could not quite bring himself to do so. It was more than defiance of Dall and his continued attempts to subvert him to the Shadowen cause, more than his determination that he would handle matters in his own way; it was the doubt and hesitation she roused in him, the feeling that somehow he wasn't as much in control of matters as he believed, that
she
knew things about him he did not. Secrets—she was a harborer of so many. If he killed her, those secrets would be lost forever.
He pictured her in his mind as he had done for so many nights during their journey north. He could visualize the perfection of her features, the way the light's movement across her face and body made every aspect seem more stunning than the one before. He could hear the music in her voice. He could feel her touch. She was real and impossible at once: an elemental by her own admission, a thing made of magic, yet human as well. Pe Ell was a man whose respect for life had long since been deadened by his killings. He was a professional assassin who had never failed. He did not understand losing. He was a wall that could not be breached; he was unapproachable by others save for those brief moments he chose to tolerate their presence.
But Quickening—this strange, ephemeral girl—threatened all of that. She had it in her, he believed, to ruin everything he was and in the end to destroy him. He didn't know how, but he believed it was so. She had the power to undo him. He should have been anxious to kill her then, to do as Rimmer Dall had asked. Instead, he was intrigued. He had never encountered anyone until now who he felt might threaten him. He wanted to rid himself of that threat; yet he wanted to get close to it first.
He stared out into the streets of Eldwist, down the corridors between the silent, towering buildings, and into the tunnels of endless gloom, unbothered by the seeming contradiction in his wants. The shadows reached out to him and drew him close. He was as much at home here as he had been at Southwatch, a part of the night, the emptiness, the solitude, the presence of death and absence of life. How little difference there was, he marveled, between the kingdoms of Uhl Belk and the Shadowen.
He relaxed. He belonged in the anonymity of darkness.
It was
she
and those who stayed with her that required the light.
He thought of them momentarily. It was a way to pass the time. He pictured each as he had pictured Quickening and considered the potential of each as a threat to him.
Carisman. He dismissed the tunesmith almost immediately.
Horner Dees. What was it about that old man that bothered him so? He hated the way the bearish Tracker looked at him, as if seeing right through skin and bone. He reflected on it momentarily, then shrugged it away. Dees was used up. He wielded no magic.
Morgan Leah. He disliked the Highlander because he was so obviously Quickening's favorite. She might even love him in her own way, although
he doubted she was capable of real feeling—not her—not the elemental daughter of the King of the Silver River. She was simply using him as she was using them all, her reasons her own, carefully concealed. The Highlander was young and rash and probably would find a way to kill himself before he became a real problem.
That left Walker Boh.
As always, Pe Ell took an extra measure of time to ponder him. Walker Boh was an enigma. He had magic, but he didn't seem comfortable using it. Quickening had practically raised him from the dead, yet he seemed almost uninterested in living. He was preoccupied with matters of his own, things that he kept hidden deep down inside, secrets as puzzling as those of the girl. Walker Boh had a sense of things that surprised Pe Ell; he might even be prescient. Once, some years ago, Pe Ell had heard of a man who lived in the Eastland and could commune with animals and read the changes in the Lands before they came to pass. This man, perhaps? He was said to be a formidable opponent; the Gnomes were terrified of him.
Pe Ell rocked forward slowly and clasped his hands together. He would have to be especially careful of One-arm, he knew. Pe Ell wasn't frightened of Walker Boh, but neither was Walker Boh frightened of him.
Yet.
The minutes drifted away, the night deepened, and the streets remained empty and still. Pe Ell waited patiently, knowing the Rake would eventually come as it had come each night, searching for their hiding place, seeking them out, and determined to exterminate them as it had been trained to do. Tonight would be no exception.
He let himself consider for a time the implications of having possession of a magic like the Black Elfstone—a magic that could negate all other magics. Once he had it in his grasp—as he eventually would—what would he do with it? His narrow, sharp features crinkled with amusement. He would use it against Rimmer Dall for starters. He would use it to negate Dall's own magic. He would slip into Southwatch, find the First Seeker, and put an end to him. Rimmer Dall had grown more annoying than useful; Pe Ell no longer cared to tolerate him. It was time to sever their partnership once and for all. After that, he might use the talisman against the rest of the Shadowen, perhaps make himself their leader. Except that he really didn't want anything to do with them. Better, perhaps, simply to eliminate them all—or as many as he could reach. He smiled expectantly. That would be an interesting challenge.
He leaned back contentedly in the shadows of his shelter. He would have to learn how to use the magic of the Elfstone first, of course. Would that prove difficult? Would he have to rely on Quickening to instruct him? Would he have to find a way to keep her alive awhile longer? He shivered with anticipation. The solution would present itself when it was time. For now, he must concentrate on gaining possession of the Elfstone.
Almost an hour passed before he finally heard the approach of the Rake. The Creeper came from the east, its metal legs scraping softly on the
stone as it slipped through the gloom. It came right toward Pe Ell, and the assassin melted back into the darkness of the stairwell until his eyes were level with the street. The creature looked enormous from this angle, its immense body balanced on iron-encased legs, its whiplike tail curled and ready, and its tentacles outstretched and sweeping the damp air like feelers. Steam rose from its iron shell, the heat of its body reacting to the cool air, condensation forming and dripping onto the street. It sent its tentacles snaking into doorways and windows, along the gutters below the walkways, down the sewers, and into the wrecks of the ancient skeletons of the toppled stone carriages. For an instant Pe Ell thought the beast would spy him out, but then something caught the Creeper's attention and it scuttled past and disappeared into the night.
Pe Ell waited until he could just barely hear it, then slipped from his hiding place in pursuit.
He tracked the Rake for the remainder of the night, down streets and alleyways, through the foyers and halls of massive old buildings, and along the edges of the cliffs that bounded the city west and north. The Creeper went everywhere, a beast at hunt, constantly on the move. Pe Ell stalked it relentlessly. Most of the time he could only hear it, not see it. He had to be very sure he did not get too close. If he did, the creature would sense his presence and come after him. Pe Ell made himself a part of the shadows, just another piece of an endless stone landscape, a thing of vapor and non-being that not even the Rake could detect. He kept on the walkways and close to the building walls, avoided the streets and their maze of trapdoors, and stayed clear of any open spaces. He did not hurry; he kept his pace steady. Playing cat and mouse required a careful exercise of patience.