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The Melody advocates a pluralistic approach to Ekhat advancement. They are insistent that no single branch of the Ekhat is superior to any other, and that the "emergence of divinity" (or "unfolding of the perfect melody") will require the input of all Ekhat. In this sense, they are supremely tolerant of all the distinctions and differences within the genus.

 

But, while they tolerate differences, they do not tolerate exclusion or isolation. Since, according to them, the talents of all Ekhat will be needed for "divine emergence," no Ekhat can withhold themselves from the developing "Melody." In this, they are a bit like the old Roman or Mongol emperors: you can believe whatever you want, but you must submit to Melody rule and you must subscribe (formally, at least) to the Melodic creed. In short, they are uncompromising "imperialists."

 

On the other hand, the Melody is utterly hostile—genocidal, in fact—toward any intelligent species which cannot trace its lineage back to the Ekhat. All non-Ekhat species are an obstacle to the Ekhat's "divine emergence," considered by them to be static or noise impeding the "perfect melody." The Melody envisions a universe in which the transformed Ekhat are all that remains.

 

Scholars suspect the Melody's eventual goal is to exterminate all non-Ekhat life of any kind. The Melody believes the Ekhat were well on their way toward "divine emergence" when the sudden and unexpected treason of a faction which they call (translating roughly) the
Cowardly Retreat
or the
Deaf Lesion
launched a vicious campaign of sabotage which brought down the Network and collapsed Ekhat civilization across the galactic arm.

 

Human scholars believe that the
Cowardly Retreat
is essentially identical with the faction known in the modern era as the Interdict. What can be determined of current Melodic policy seems to substantiate that belief—the Melody is utterly hostile to the Interdict and will slaughter them on sight.

 
THE HARMONY

The Harmony arose after the collapse of the Network and can be considered the "revisionist" wing of the Ekhat. They believe the civil war which produced the great collapse was due to the anarchic and disorderly nature of Ekhat civilization which led up to it, an era they do not consider to be a "golden age" so much as a "bronze age." (Keep in mind that these are very rough human approximations of mental concepts which, in the case of the Ekhat, are difficult for other intelligent species to analyze.)

 

In the view of the Harmony, all Ekhat are not equal. Basing themselves on what they believe is a true genetic picture of Ekhat evolution, the Harmony ranks different branches of the Ekhat genus (or family) on different levels. All Ekhat have a place in the new "Harmony," but, to use a human analogy, some get to be first violinists and others belong in the back beating on kettle drums.

 

The Harmony ranks different Ekhat branches according to how closely they fit the original Ekhat stock. The closer, the better; the farther apart, the more inferior. Not surprisingly, they consider the Ekhat branch which inhabited the planet where the Harmony first began spreading as the "true Ekhat." In fact, they seem to believe that theirs is the home planet of the Ekhat (which no one else does and the claim is apparently very threadbare).

 

The Harmony advocates a genetically determined hierarchy, in which all Ekhat will have a place, but in which (for most of them) that place will be subordinate.

 

To complicate things further, the Harmony is split by an internal division of its own. The
True Harmony
believes the rankings of the Ekhat species are permanent and fixed. The
Complete Harmony
believes all Ekhat, no matter how lowly their genetic status at the moment, can eventually be uplifted into "complete Ekhat-dom."

 

This division, whose ideology is murky from the outside, does have a major impact on the external policies of the different wings of the Harmony. The True Harmony shares the basic attitude of the Melody toward non-Ekhat intelligent species: they are destined for extermination. The Complete Harmony, on the other hand, believes that non-Ekhat species have a place in the universe. The process of uplifting all Ekhat will require replacing the "sub-Ekhat" strains with other intelligent species to, in essence, do the scut work. The flip side of "improving" all Ekhat is to subjugate and enslave all non-Ekhat.

 

It was this wing of the Harmony which uplifted the Jao into full sentience.

 
THE INTERDICT

Of all the Ekhat factions, the Interdict is probably the hardest to understand. The closest equivalent in human terms would be something like "fundamentalist, Luddite reactionary fanatics."

 

The core belief of the Interdict is that the Network was always an abomination. Some human scholars think that the origins of the creed were scientific—i.e., that some Ekhat scientists became convinced the Network was placing a strain on the fabric of spacetime which threatened the universe itself (or at least the portion of the galaxy where it had spread).

 

Whatever their scientific origins might have been, the Interdict, as it developed during the long years after the Collapse, became something far more in the nature of a mystical cult. From what can be gleaned from their extremely murky writings, the Interdict seems to believe the speed-of-light barrier is "divine" in nature and any attempt to circumvent it is "unholy."

 

It seems most likely that the Melody's charge against the Interdict is correct: it was they, or at least their ideological predecessors, who launched the civil war which destroyed the Network. In fact, that seems to have been the purpose of the war in the first place.

 

What is definitely established in the historical record is that it was the Interdict which freed the Jao. Not, of course, because of any concern over the Jao themselves, but simply to strike a blow at the Complete Harmony. It was they, as well, who provided the Jao with the initial technology to obtain control of a portion of the Network and begin to create their own stellar empire.

 

The fact that they did so—and still, in an off-and-on and unpredictable way, maintain a certain quasi-"alliance" with the Jao—underscores the bizarre nature of the Interdict creed. The Jao, after all, are also maintaining and even extending the Network. Yet the Interdict seems not to object.

 

One theory is that whatever scientific underpinnings originally lay beneath Interdict ideology have long since been lost. What has come to replace the notion that the Network itself threatens the universe is a more mystical notion that the Network is "unclean." The danger is spiritual, in other words, not physical.

 

One contradiction this situation presents is that in order to destroy the Network, the Interdict must use it themselves. Indeed, in many areas of the galaxy, it is they who are rebuilding the old framepoints and extending new ones. Apparently, Interdict adherents go through some sort of purification rite which allows them to do so. As always, the precise tenets of the Ekhat creed are at least murky if not quite unfathomable to non-Ekhat.

 
Appendix B:
Interstellar Travel

The method of supra-light travel used by all intelligent species is usually called, by the Jao, the "Frame Network." The method involves warping spacetime using extremely powerful generators positioned in at least three widely spaced locations in the stellar neighborhood. (Three will work, but is risky; four is better; five is ideal; more than five is redundant.) These "framepoints" must be at least three light years apart, but are not effective if the distance between any two extends much more than eleven light years.

 

Existing frame points allow ships to cross the stellar distances between them in what is effectively an instantaneous transition. There is theoretical debate over whether the transition is "really" instantaneous. But from the subjective standpoint of any human or other intelligent species, the travel is instantaneous. The dispute is whether or not it actually requires a few nanoseconds.

 

In essence, two framepoints working together are creating what can be called an artificial wormhole. New territory, where there does not exist a framepoint, can be reached in one of two ways. One way is to use sub-light exploratory ships. Once arrived at a suitable location for a new framepoint, the ship (or multiship expedition) can begin to create the new framepoint, which can then begin to participate in extending the entire Frame Network.

 

Of course, this method of extending the Frame is very slow. The other method is to use existing FP generators to create what is called a "Point Locus."

 

Triangulating (more often: quadri-angulating or quint-angulating) their power, these framepoint generators can create a temporary Point Locus at a distance. For a certain period of time, ships can travel to the Point Locus from any one of the FP generators which created it.

 

This is the normal method used for invasion fleets, since it is impossible to invade a framepoint held by an enemy. (They just "turn off" their end of the Network and the invaders vanish, no one knows exactly where.) Invaders from the outside can triangulate on an enemy solar system, create a point locus which is independent of the enemy's side of the Network, and send an invasion fleet that way.

 

The expense and risk involved is considerable, however. Point loci tend to be unstable over any extended period of time, so the window of opportunity for an invasion is limited. To use an historical analogy, each invasion is like a major amphibious assault during World War II. If a large enough beachhead is not secured quickly, the invasion will face disaster by being stranded and overrun. Moreover, because of the impossibility of matching loci in open space, the point locus must always be created within the photosphere of a star. In essence, the star itself serves the participating frame generators as a common target. But that obviously presents its own set of dangers.

 

How unstable and temporary a point locus proves to be, varies according to a wide range of factors. These include: the number of FP generators used, distance, and a multitude of more subtle factors involving a lot of specific features of the galactic neighborhood—dust cloud densities, nearby novas or neutron stars, etc. Creating a point locus is as much as art as a science, as well as being extremely expensive, and is never something to be undertaken lightly.

 
THE END

 

 
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The Crucible of Empire-ARC
Table of Contents
CAST OF CHARACTERS
PART I: TERRA
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
PART II: THE LLEIX
Chapter 8
Chapter 9
Chapter 10
Chapter 11
PART III: THE VOYAGE
Chapter 12
Chapter 13
Chapter 14
Chapter 15
PART IV: THE BATTLE
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
Chapter 21
PART V: THE WRECK
Chapter 22
Chapter 23
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
PART VI: VALERON
Chapter 29
Chapter 30
Chapter 31
Chapter 32
Chapter 33
Chapter 34
Chapter 35
PART VII: THE RETURN
Chapter 36
Chapter 37
Chapter 38
Chapter 39
PART VIII: TERRA
Chapter 40
Epilogue
Glossary of Terms
Appendix A:
The Ekhat
Appendix B:
Interstellar Travel

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