1
Saba, Moussavi, Somnath Chatterji, et al. “Depression, Chronic Diseases, and Decrements in Health: Results from the World Health Surveys.”
The Lancet
, September 8, 2007, 370(9590): 851-58. DOI: 10.1016/S0140-6736(07)61415-9.
2
Lyubomirsky,
The How of Happiness
, 14.
6
Seligman,
Authentic Happiness
, xii.
7
Weiner,
The Geography of Bliss
, 310.
8
Ben-Shahar,
Happier
, 165-66.
11
I coined the term in 2007, but I’d already been doing it for years by then. I just needed a way to describe it to other technologists so they could start doing it, too. I introduced the term in a keynote at the Emerging Technology Conference (ETech) in San Diego, March 26-29, 2007, and again in a keynote at the Web 2.0 Expo in San Francisco, April 18, 2007.
12
Morrill, et al.,
Together Alone
, 231.
13
This claim is based on my review of the findings of positive-psychology research trials on acts of kindness, in which participants typically don’t know each other before being put in the cooperative test setting. It’s a perfect example of transitory sociality.
14
Keltner,
Born to Be Good
, 3.
16
These rules were coauthored with Sean Stewart, the award-winning science fiction and fantasy author, during the Last Call Poker project.
17
Tad Friend, “The Shroud of Marin.”
The New Yorker
, August 29, 2005.
20
Weiner,
The Geography of Bliss
, 73.
21
Hecht, Jennifer Michael.
The Happiness Myth: The Historical Antidote to What Isn’t Working Today
(New York: Harper One, 2008), 57.
23
Ben-Shahar,
Happier
, 147-48.
24
Hecht,
The Happiness Myth
, 59.
25
Keltner,
Born to Be Good
, 195.
26
Quoted in Keltner,
Born to Be Good
, 186.
27
Hecht,
The Happiness Myth
, 298.
28
Csíkszentmihályi,
Beyond Boredom and Anxiety
, 102-21.
29
Keltner,
Born to Be Good
, 220.
30
Weiner,
The Geography of Bliss
, quoting John Stuart Mill, 74.
PART III
1
Flugelman, Andrew. “The Player Referee’s Non-Rulebook.” In
The New Games Book
, 86.
CHAPTER 11
Portions of this chapter are drawn from “Engagement Economy: The Future of Massively Scaled Participation and Collaboration,” a
Technology Horizons
special report I created for the Institute for the Future in September 2008. The full original report, published by IFTF, is available at
http://iftf.org/node/2306
.
3
Jeff Howe.
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
(New York: Crown Business, 2008), 4-17.
12
The answer is “growing from the tip of a stem.”
23
The game was developed by doctoral student Seth Cooper and postdoctoral researcher Adrien Treuille, both in computer science and engineering, working with Zoran Popović, a University of Washington professor of computer science and engineering; David Baker, a UW professor of biochemistry and Howard Hughes Medical Institute investigator; and David Salesin, a UW professor of computer science and engineering. Professional game designers provided advice during the game’s creation.
26
Deci, Edward L., Richard Koestner, and Richard M. Ryan. “A Meta-Analytic Review of Experiments Examining the Effects of Extrinsic Rewards on Intrinsic Motivation.”
Psychological Bulletin
, November 1999, 125(6): 627-68. DOI: 10.1037/0033-2909.125.6.627.
CHAPTER 12
2
Twitter replies to @avantgame from @tobybarnes, @changeist, and @incobalt, on November 4, 2009.
3
Many of The Extraordinaries’ microvolunteer missions are more like Amazon Mechanical Turk-style human intelligence tasks—labeling, tagging, and sorting digital objects for museums, scientists, and government agencies, for example. This is important, but it doesn’t represent the epic win. In phone conversations with the founders of the project in early 2010, I learned that the company aims to focus on developing more real-world, mobile missions and rely less on online human intelligence tasks.
6
“Chat with an Extraordinary,” The Extraordinaries blog.
9
Personal interview with Joe Edelman, July 12, 2008.
10
Edelman, “Make a Wish.”
CHAPTER 13
2
Tomasello, Michael.
Why We Cooperate
(Cambridge: MIT Press, 2009).
3
Tomasello, Michael, and Malinda Carpenter. “Shared Intentionality.”
Developmental Science
, December 2006, 10(1): 121-125.
4
Rakoczy, Hannes, Felix Warneken, and Michael Tomasello. “The Sources of Normativity: Young Children’s Awareness of the Normative Structure of Games.”
Journal of Developmental Psychology
, May 2008, 44(3): 875-81.