Mask of Dragons (40 page)

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Authors: Jonathan Moeller

Tags: #Literature & Fiction, #Genre Fiction, #Horror, #Dark Fantasy, #Science Fiction & Fantasy, #Fantasy, #Historical, #Myths & Legends, #Norse & Viking

BOOK: Mask of Dragons
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TERVINGAR - The semi-legendary founder of the Tervingi nation, who led the enslaved Tervingi to their freedom after escaping from their Dark Elderborn masters. Revered among the Tervingi, and held up as an exemplar of valor and strength. 

THOMAS – A serving man in service to Lord Malden Roland.

TIMOTHY DEBLANC – Court wizard of Mazael Cravenlock, and veteran of many battles. 

TOBIAS ROLAND – Formerly eldest surviving son of Lord Malden Roland, and the heir to Knightcastle. Killed by the runedead at Knightcastle, leaving Gerald Roland as heir to Knightcastle. 

TORAINE MANDRAGON - The older brother of Lucan and briefly the liege lord of the Grim Marches. Killed by Lucan at Swordgrim during the Great Rising. 

TORIC SON OF TORVMUND - A Tervingi headman in Mazael's service, formerly a skythain. 

WESSON STILLWATER - Once Gerald Roland's squire, and now a knight in Gerald's service. Currently riding with Adalar Greatheart. 

ULFARNA - A bondswoman of Sigaldra. 

ULTORIN – The last Grand Master of the Dominiar Order, and commander of the Malrag invasion of the Grim Marches. Corrupted by a bloodsword forged by Amalric Galbraith. Killed by Mazael Cravenlock during the siege of Deepforest Keep. 

VORGARIC - A bondsman of Sigaldra, and the best blacksmith in Greatheart Keep.

Glossary of Locations

 

AEGONATH ISLES - The ancient homeland of the Aegonar kingdoms. 

ARMALAST - The capital city and chief stronghold of Skuldar.

ARYLKRAD – Ancient stronghold of Old Dracaryl located at Red Valley, in the heart of the Great Mountains. Once the resting place of the Glamdaigyr.

BANNER HILL - The hold of Earnachar, located north of Greatheart Keep. 

BANNERED FOREST, THE - A forest in north-central Greycoast, north of the River of Lords. Its name comes from the numerous battles that have been fought in the forest.  

BARELLION - The chief city of Greycoast, and the stronghold of the Prince of Barellion. The largest and most prosperous port and city in the realm. 

BARREN POINT - A peninsula south of Castle Stormsea, home to minor lords and small fishing villages.

BLUEHOLT - A village in southern Greycoast.

BLUEPEAK VILLAGE – A village in the eastern Stormvales, abandoned due to runedead attacks. 

BREAKSWORD - A castle on the northern borders of Knightreach, coveted by the Justiciar Order. 

CASTLE BRIDGE, THE - A fortified bridge over the River of Lords, and the only safe crossing over the River for a week in either direction. Destroyed by Malaric during the Aegonar invasion of Greycoast.

CASTLE CRAVENLOCK – Seat and stronghold of Mazael Cravenlock, located in the southern Grim Marches. Once home to a San-keth temple, which Mazael destroyed. 

CASTLE DOMINUS - Castle in Mastaria. Once the stronghold of the Dominiar Knights, now held by Lord Adalar Greatheart.

CASTLE RUTAGNE - The seat of Lord Karlam Ganelon, located in the hill country of eastern Greycoast.

CASTLE STORMSEA – A castle in northwestern Greycoast, sworn to Prince Everard Chalsain of Barellion. Once prominent, but now falling into ruin. 

CASTYARD - A village west of Castle Cravenlock and south of Greatheart Keep, located at the eastern edge of the hill country. 

CRAVENLOCK TOWN – The town of Castle Cravenlock, a half-mile from the castle proper. Swollen to ten thousand people from peasants fleeing the Malrag attacks, the Tervingi invasion, and the Great Rising. 

CYTHRAUL URDVUL - The birthplace of the Demonsouled, where the corrupted Dark Elderborn attempted to summon a demon god. Pushed into the spirit world by the destruction of the demon god, and now the repository of the power of the slain Demonsouled. 

DRACARYL - Once a mighty realm that ruled what is now the Grim Marches, the Great Mountains, the barbarian lands, and many other lands. The high lords of Dracaryl were powerful wizards and necromancers, and commanded dragons and legions of the undead to enforce their will. Destroyed when Randur Maendrag attempted to cast the Great Rising. 

DEEPFOREST KEEP – A castle in the heart of the Great Southern Forest, home to human settlers and their Elderborn allies. 

EBEN'S HOLD -  A small village in northeastern Greycoast.

GRAY PILLAR - A village in the eastern Grim Marches, located in the foothills of the Great Mountains. Once held by Ragnachar, now held by Toric son of Torvmund. 

GREATHEART KEEP - A large village northwest of Castle Cravenlock. Once held by Sir Nathan Greatheart, now home to the remnant of the Jutai nation. 

GREAT MOUNTAINS, THE - The massive mountains east of the Grim Marches. Few ever survive crossing the mountains, due to Malrags, dragons, and more mundane hazards. 

GREYCOAST – Located northwest of the Grim Marches and north of Knightreach. The princedom ruled by the Prince of Barellion. 

GRIM MARCHES, THE – A plain located east of Knightcastle and the High Plain and west of the Great Mountains. Currently ruled by Mazael Cravenlock. The appellation “Grim” comes from the many battles that have been fought here. 

IRON RIVER, THE - The river that ran through the old Tervingi homeland, east of the Great Mountains. 

HIGH PLAIN – A broad plain northwest of the Grim Marches and northeast of Greycoast. Known for peaceful stability.

KNIGHTS’ BAY – A bay of the western sea bordering on Knightreach. Knightport and Tumblestone are the chief ports on the bay.

KNIGHTCASTLE – Seat and stronghold of Malden Roland, famed for its long and illustrious history. Located far to the west of the Grim Marches, and south of Barellion and Greycoast. 

KNIGHTPORT - A port town west of Knightcastle, located at the mouth of the Riversteel. Held by Lord Nicholas Randerly. 

KNIGHTREACH - A hilly peninsula west of the Grim Marches and south of Greycoast. Also the term for the lands sworn to the service of Knightcastle and Lord Malden Roland.

KYNOTH – A small village in Greycoast, a few miles north of Castle Stormsea. 

LORD'S STUMP - A village in the Grim Marches, east of the Northwater.

MASTARIA – The hilly country south of Knightreach. Once the domain of the Dominiar Knights, and now controlled by Lord Malden Roland of Knightcastle. 

MISTWATER - A small river in southern Greycoast.

MONK'S REST - A small village in northeastern Greycoast.

MOUNT TYNAGIS – A mountain in the heart of the Great Southern Forest. A ruined High Elderborn temple sits atop its peak. 

MORSEN VILLAGE – Village in the hill country west of Castle Cravenlock. Once the fief of Sir Gaith Kalborn, San-keth proselyte. Destroyed by Malrags during Corvad’s search for the Glamdaigyr. A San-keth temple lies hidden beneath the village.

MORVYRKRAD - The crypt of the high lords of Dracaryl, located deep in the caverns below the Great Mountains. Once the resting place of the Wraithaldr. 

NORTHWATER - A river several days' ride west of Castle Cravenlock, flowing north into the Lake of Swords. 

PRINCE’S REST – A village in northern Greycoast. Famed for its inn, where one of the Princes of Barellion once spent the night.

RIVERSTEEL - A river flowing west past Knightcastle. 

RIVER ABELINUS - The river marking the traditional border between Mastaria and Knightreach. Fordable in only a few locations. 

RIVER OF LORDS, THE – The river flowing through Greycoast, terminating in the harbor of the city of Barellion. 

SKULDAR - A mountainous region west of the Grim Marches, home to a secretive people who kill any intruders. 

STILLWATER - A castle in the hills east of Knightcastle, held by Lord Tancred Stillwater. 

STONE TOWER - A village northeast of Castle Cravenlock. The site of Lord Richard Mandragon's defeat of the Tervingi host, and where Ragnachar betrayed and murdered Athanaric and Aegidia.

STORMVALES – The land northwest of the Grim Marches. Known for its hilly terrain, deep rivers, and frequent banditry. 

SWORDGRIM – Once the castle of Lord Richard and the ancestral seat of the House of Mandragon. Destroyed during the aftermath of the Great Rising.  

SWORDOR - The stronghold of the Justiciar Knights. Located north of Knightcastle and south of Barellion. 

SWORD TOWN – The largest town in the Grim Marches, rivaled only by Cravenlock Town. Directly south of the ruins of Swordgrim. 

TRAVIA – A princedom north of the Grim Marches, Knightcastle, and Barellion. Currently in the midst of a civil war after its ruling Prince was killed during the Great Rising. 

TRYSTING WAYS, THE - A maze of secret passages and hidden galleries threading through Knightcastle, built gradually over the centuries by generations of Roland kings and lords. 

VOLMAYA - A village in eastern Skuldar. 

TUMBLESTONE - A port town south of Knightcastle, held by Lord Agravain Rainier. Near the River Abelinus and Mastaria.

URDBAEN TOR - A ruin of the Dark Elderborn in eastern Greycoast, near Castle Rutagne. 

Table of Contents

Description

Author's Note

Prologue

Chapter 1: Spiders

Chapter 2: Scavengers

Chapter 3: Armies

Chapter 4: Marazadra

Chapter 5: The Sight

Chapter 6: Messengers of the Goddess

Chapter 7: Image

Chapter 8: The Secret Church

Chapter 9: Choices

Chapter 10: Citadel of the Goddess

Chapter 11: The Horn Of Doom And Fate

Chapter 12: Games

Chapter 13: The Dragon’s Gate

Chapter 14: Fire Caverns

Chapter 15: Dragon’s Ice

Chapter 16: Wealth of Kings

Chapter 17: The Mask of Marazadra

Chapter 18: Challenge

Chapter 19: Game Over

Chapter 20: Cheating

Epilogue

Other books by the author

About the Author

Glossary of Characters

Glossary of Locations

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