Read Harlan Ellison's Watching Online

Authors: Harlan Ellison,Leonard Maltin

Tags: #Film & Video, #Performing Arts, #History & Criticism, #Reference, #Science Fiction & Fantasy, #General, #Science Fiction, #Literary Criticism, #Guides & Reviews

Harlan Ellison's Watching (37 page)

BOOK: Harlan Ellison's Watching
13.68Mb size Format: txt, pdf, ePub
ads
 

So I do not sit by the carpfire with those who pick nits. I swallow the adventure whole; and if I find it far less of an exhilarating experience than its predecessor,
Raiders
, it is nonetheless a nifty boy commando imago.

 

But cake-eating/cake-having disingenuously rears its head when the reviews start coming in. Perhaps it was because of an independent realization on the part of many critics that a certain meanspiritedness was subcutaneously present passim the Spielberg-Lucas
ouevre
and that it was beginning to surface. Released but a few weeks before
Gremlins
, this film drew only foreshadowings of concern that spiraled up into hysterical gardyloos when
Gremlins
made its debut. (The phrase that best synthesizes critical alarm is the one I quoted last time, from David Denby's review of
Gremlins
in the June 18, 1984 issue of
New York
magazine: "I'm tired of being worked over by these people . . . the master's head-slamming
Indiana Jones and the Temple of Doom
; now this creature bash, which flows with the same black blood as the Thuggee rites in
Indiana Jones
.") But it was a trend, and when groups dedicated to protecting children from Bad Influences began pillorying Spielberg for the child-labor scenes in
Temple
, Spielberg and allied apologists riposted with the disclaimer, "It's all in fun. It's not supposed to be real. It's a cartoon."

 

Bear that line in mind.

 

Second example:
Streets of Fire
.

 

Oft-used phrases no longer available to me: "Director Walter Hill can do no wrong." Remember
Hard Times
(which he also co-wrote) in 1975;
The Driver
(that shamefully undervalued homage to the Parker crime novels of Donald Westlake writing as "Richard Stark") in 1978; the extraordinary production of
The Warriors
in 1979;
Alien
, which he co-produced in the same year;
The Long Riders
in 1980; the absolutely paralyzing terror of
Southern Comfort
in 1981; and
48 Hours
in 1982, providing the perfect debut vehicle for Eddie Murphy; remember those films? Films of originality, incredible movement and power; artistically conceived with a core understanding that they must entertain first and convey philosophical subtext second; filled with fresh insights, and joyously overflowing with images that continue to smolder long after you've left the theater.

 

Of all the directors I ever wanted to work with, Walter Hill has been for me, as a scenarist, the Impossible Dream.

 

I'm such a goggle-eyed fan of Walter Hill's work that I had trouble, for at least the first half hour, accepting that
Streets of Fire
is as dreadfully emptyheaded as it appeared to be. But as we say in the world of periodonture,
Streets of Fire
masticates the massive one. My gut aches when I say this, but it is pure crap from start to stop. I simply cannot understand how Walter
ferchrissakes
Hill! could have done a film this vapid.
The Warriors
was an astonishing exercise in surrealism masquerading as a gang rumble flick; so far ahead of its time that it caused riots when it opened: an augury of urban malignity that made popcorn sociology like
The Blackboard Jungle
and
Rebel Without a Cause
recede into the realm of show biz melodrama where they belong. It was a tough, yet poetic, stylized yet mimetic, fantastic yet naturalistic warping of perceived reality that remains as fresh today as the day it was shot.

 

And for some goddam dumb reason Walter Hill chose to take his success with the flawed
48 Hours
(ironically, the weakest of his works) and invest it in a production so sophomoric and purely lamebrained that reason founders. He has, in effect, remade
The Warriors
badly. Reportedly given carte blanche by Universal to make any film that piqued his fancy, within twenty-four hours after
48 Hours
broke box-office records, Hill signed the deal for
Streets of Fire
. He is one of the few truly intelligent American directors unhampered by delusions of
auteurism
. His comments about what he was trying to do with
Streets
, in prerelease interviews (notably in an interview he gave to Kay Anderson in the September 1984 issue of
Cinefantastique
), were astonishing:

 

"I've always been struck by the morality fables of the Middle Ages, which take place in a framework that looks very real, but in which the events could be outside of reality. Our fantasies, however, tend to be extrapolated into another type of technology, usually futuristic. But if you tell people the film is 'on an interior landscape,' they look at you with question marks. In an unfamiliar setting, people pay attention to the background, trying to orient themselves, instead of just glancing over the familiarity of a here-and-now backdrop."

 

In those few phrases Hill codifies the esthetic for fantastic film, a series of concepts that the Peter Hyamses and John Carpenters of the world never seem fully to comprehend.

 

Yet even with his head on straight, and his sensibilities well-ordered, Hill has turned out an expensive exercise in babble. With bubblegum heavymetal new-wave trash music mixed so badly that everything comes up succotash; with cinematography and production design that are the equivalent of purple prose, much of it in a ghastly roast beef red; with mindless violence and a plot that had audiences across the country roaring with unintended laughter; with performances by drone children who must think Stanislavski is a triple-decker sandwich one might order at Nate'n'Al's or the Stage Deli; with nothing going for it save Diane Lane's jailbait sensuality (and on the evidence of her first dozen films, apparently that's where her thespic abilities end) and newcomer Amy Madigan's gritty interpretation of the asskicking reiver McCoy (a part originally written for a guy),
Streets of Fire
was the big Holiday Bomb for Universal. They had the highest expectations, outdid themselves with the kind of hype advertising that should have resulted in queues as long as the Children's Crusade, the videos were omnipresent on MTV, they block-booked it for saturation play . . . and it went into the dumper so fast it produced a Doppler that could shatter cardboard.

 

Now we're not talking duds like De Palma or Arthur Hiller (whose batting average is three good films in a thirty-year career, currently onscreen with
Teachers
, which ain't one of the three). This is
Walter Hill
I'm talking about!

 

Yet even with his keen understanding of what it takes to create that special interior landscape of magic realism, Hill's conception is superficial and spavined.

 

And the apologia was entered even before the judgment of critics and audience came in. On the jacket of the album of music from the film's soundtrack, Hill has a note dated May, 1984, that reads as follows:

 

"
Streets of Fire
is, by design, comic book in orientation, mock-epic in structure, movie heroic in acting style, operatic in visual style and cowboy-cliche in dialogue. In short: a rock'n'roll fable where the Leader of the Pack steals the Queen of the Hop and Soldier Boy comes home to do something about it." And he tops off the justification with a quote from Borges: "'A quite different sort of order rules them, one based not on reason but on association and suggestion—the ancient light of magic.'"

 

Walter Hill, heretofore a filmmaker on the highest reach of innovation and intellect, has made a film about which the most salient he can say is, "It's a comic book, a parody."

 

Bear that line in mind.

 

Third example:
Cloak and Dagger
.

 

Remember what I said earlier about motion pictures—which should be on the cutting edge of cultural phenomena—coming in late as an octogenarian struggling uphill in terms of fad subjects like breakdancing, CB radio talk, punk clothing, etcetera? Well,
Cloak and Dagger
hopped onto the scene all brighteyed and bushytailed with videogames as a major element, as if it were five years ago and we hadn't seen Atari, et al., gasping for survival, with videogame arcades manifesting the business equivalent of cardiac infarction. Fresh concept, very fresh.

 

A remake of the 1947 suspense film
The Window
starring the late Bobby Driscoll (for which he won an Oscar as best child actor), based originally on a Cornell Woolrich short story,
Cloak and Dagger
is a contemporary updating of the "imaginary playmate" trope. The current Bobby Driscoll,
E.T.'s
Henry Thomas, is one of those mythic whiz kids we see on the cover of
Time
and
Business Week:
imbued with a natural facility for computerstuff that is supposed to shame those of us who still use a manual typewriter into feeling as though we're Cromerian. He is pals with a Bondian father-figure spy named Jack Flack, protagonist of the eponymous fantasy role-playing game Cloak and Dagger. The kid's dream life overlaps the real world on the occasion of his witnessing the murder of an FBI man; and the spies come after him. Jack Flack appears onscreen in the flesh (a dual role for the always interesting Dabney Coleman as the double-ought adventurer and as the kid's father) and advises him how to escape danger.

 

There isn't much more to it than that, and taken on its own terms it's a frothy confection no better or worse than many another such matinee offering. It's the kind of flick that would have been a cute B feature back in the Forties. Not that a budget in the multimillions should recommend for greater attention a film this slight, but when a movie costs this much, was touted this heavily, and had such solid studio support, and it doesn't draw an audience and is quickly pulled, out come the rationalizations. Which wouldn't hold our interest any longer than alibis usually do, save that once again the apologists countered critical attacks with the now-familiar threnody, "It's not supposed to be realistic; it's just sci-fi fantasy, you know. A cartoon."

 

And at last, having set this up with examples, we come to the core of the contestation.
Are
these cartoons? Should they be judged on less exacting grounds than "real" movies? Why is it almost always a film of fantasy or sf that gets dismissed in this way? Does the audience swallow such disclaimers?

 

Let me first establish—on your behalf—feelings of animosity and disgust at the mendacity inherent in this concept of "cartoon." Whenever someone hits you with a conversational shot that is crude or is intended to hurt, and you bristle, the shooter quickly throws up his/her hands and tries to get you to believe, "I was only kidding. It was all in fun. Boy, are you overreacting. You musn't take it seriously, it was just a joke." Well, we
know
it wasn't any such thing. It was a snippet of truth slipping past the cultural safeguards that keep us dealing with one another with civility. It was for real. Similarly, when such films as
Streets of Fire
and
Gremlins
and
Temple of Doom
are made, we are expected to take them seriously enough to plonk down five bucks for a ticket. When they fail to deliver what they've promised in all those tv clips, and we express our anger at having been fleeced, the shooters tell us we're overreacting and we should feel a lot better about losing our five or ten or whatever amount they got out of us, because it was all a gag.

 

I wonder how well they'd take the gag if we paid for the tickets with counterfeit bills. Or pried open the firedoor at the theater and sneaked in with the entire Duke University Marching Band. "It was all a joke, fellahs; don't take it so seriously; gawd, are you overreacting!"

 

No, they cannot have that cake and eat it, too. If we are expected to look with solemnity on all the superhype that works as support system for even the least of these films—short films on
The Making of Cloak and Dagger
, or a dozen others; clips on
Entertainment Tonight
that take us behind the scenes; items the pr people have cleverly slipped into the NBC, CBS and ABC nightly news programs with some pseudo-"event" cachet; trailers in movie houses; four="color" lithography on those doublespreads in every publication from
TV Guide
to
American Film
; all the primetime crashbang commercials; the billboards; the endlessly imaginative
apparat
of publicity that whelms us—then they cannot, dare not, must not, had damned well
better
not, come at us with cop-out cries of "We was only foolin', folks!"

 

As for the morality of telling us a live-action feature is a "cartoon," I must enter in your behalf even greater disgust and rancorous feelings. A
cartoon
is a cartoon! And a cartoon is a simulacrum of live action. They may not, at risk of tar and feathers, wriggle with that back-formation. They cannot tell us that first came reality, then cinematic reflection of reality, then cartoon interpretation as simulacrum of reflected reality, and then live-action as parody of cartoon interpretation of reflected reality! They are simply lying. It has as much validity as George Wallace nattering on about "state's rights" when what he's really saying is, "Let's keep the niggers in chains."

 

It is the most repugnant, vilest sort of dissembling; and that so many filmgoers and alleged movie buffs (like Bill Warren and Steve Boyett) go for that okeydoke, is disheartening. For shame, youse guys!

 

Which leads me to the final consideration of this essay, which is
why
does this "cartoon" cop-out always seem to attach to the sort of films one finds reviewed in a science fiction or fantasy magazine?

BOOK: Harlan Ellison's Watching
13.68Mb size Format: txt, pdf, ePub
ads

Other books

Wheel of the Infinite by Martha Wells
Home for Christmas by Lane, Lizzie
SVH08-Heartbreaker by Francine Pascal
You Were Meant For Me by Yona Zeldis McDonough
Dark Frost by Jennifer Estep
What's Left Behind by Lorrie Thomson
Pickle by Kim Baker
To Kill the Potemkin by Mark Joseph
Forever (This #5) by J. B. McGee